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Xroar 0.27 released

XRoar is a Dragon emulator for Linux, Unix, Mac OS X, GP32, Nintendo DS and Windows. Due to hardware similarities, XRoar also emulates the Tandy Colour Computer (CoCo) models 1 & 2.
Get it here --> http://www.6809.org.uk/dragon/xroar.shtml
Version 0.27, Tue Sep 27 2011
* CPU fixes: verified flags set/cleared in SEX and DAA instructions.
* Tape fixes: various usability fixes.
* VDK files: fill in header bytes more completely when writing.
EmuLoader 6.1.9 released

Frontend, get it here --> http://emuloader.mameworld.info/
Fixed-- On a fresh install, large icons (32x32) are displayed instead of standard size (24x24)
-- Red alert! Red alert! CRC32 checksum for several Demul games have leading spaces (-listxml output), causing EL to set these games as "found with missing roms". Funny, after many months, only ONE user reported this bug!!!
I don't use Demul so, I never got this problem
Added
-- Support for MAME v0.143u6
-- Support for Supermodel v0.2a (older builds are no longer supported!)
- emulator settings and custom game settings are saved on EL's own .ini files (folder "\emulator_ini\supermodel_ini\")
- settings from "emulator_folder\Config\Supermodel.ini" file are never read or used by the frontend
- a working MAME 0.143u6 games list is required to create a Supermodel games list (older versions are not supported)
Mameload TNG u48 released

Frontend, get it here --> http://mameload.mameworld.info/
ML TNG Release Notes--------------------
September 27th, 2011
Beta u48 Release
- Updated RESOURCE.ML appropriately for MAME and MESS current versions
(0.143u6).
- Added support for Supermodel (Model 3) emulator. Most command-line
triggers are also supported. Output-type commands (such as -list-games)
are handled like MAME and create a text file of the output for you.
- Stripped out some old code and took out a ne'er used function in an
attempt to offset the added code needed to support Supermodel. Overall,
1KB extra in binary size isn't bad. I hope to take out more unneeded
items in the future as part of a simplification effort.
- More space allocated for game level amount handled. Right now, ML TNG
can handle 25000 game entries.
- There have been reported troubles with people using ML TNG in Windows 7
and getting unknown application crashes. I suspect it might be something
related to FMOD.dll and incompatibilities with Windows 7. XP works perfectly
fine. If there is enough problem with this, I may need to drop streaming
mp3/sound support until a solution can be found.
Ami/WinArcadia 16.4 released

WinArcadia 16.4 (Windows): 5 October 2011
AmiArcadia 16.4 (AmigaOS 3): 5 October 2011
AmiArcadia 16.33 (AmigaOS 4): 27 September 2011
AmiArcadia 16.33 (MorphOS): 27 August 2011
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars and Galaxia coin-ops by Zaccaria (1979-1980);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980); and
* AY-3-8550-based Pong systems (c. 1976).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor.
The supported languages are currently English, Dutch, French, German,
Italian, Russian and Spanish.
Changes since V16.33:
* Elektor: "Macro|Generate PSG files?" option.
* Elektor: "Macro|Generate YM files?" option.
* "View|View speed as >>|KHz" option.
* Miscellaneous improvements and bug fixes.