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PSARDumper for 3.30
Mame 0.113u4, Intermediate update!

0.113u4-----------
MAMETesters Bugs Fixed
--------------------------------
sega0113u3red [Aaron Giles]
diehard0113u3red [R. Belmont]
Source Changes
----------------------
Improved the K001604 ROZ layer emulation. [Ville Linde]
Added the timing parameters for the Exidy 6502 driver from the schematics, and updated a number of other drivers to use the newer timing routines. [Zsolt Vasvari]
Exidy 440 driver update: [Zsolt Vasvari]
* added video timing from schematics
* added the 9 timing PROMs to the ROMsets
* all the games appear to use the same timing PROMs with the exception of Top Secret, which sets the VBLANK 4 pixels earlier. This fixes the game graphics, but cuts of the very bottom row of the year display on the title screen. It's most likely a real issue in the game, as tweaking the behavior adds garbage pixels to all the other games
Updated the itech32 driver to configure video timing dynamically according to how the chip is programmed. [Zsolt Vasvari]
Hooked up the new TGP core to the Model 2 driver, mapped the TGP data ROMs properly, and updated the TGP core to the latest information. [Ville Linde, Ernesto Corvi, ElSemi]
Fixed irobot crash introduced in last timing update. [Zsolt Vasvari]
ES5503 updates: [R. Belmont]
- Major fixes to IRQ semantics and end-of-sample handling
- Sample memory now configurable
- Added state save support
- Calculates output rate properly based on the input clock
- Hooked up properly to mquake
Added analog controls for GTI Club. [Ville Linde]
Fixed crashes in some games using the SCSP. [R. Belmont]
Now enabling all CPUs by default, which helps ensure that even unused CPUs get updated with core changes, etc. [David Haywood]
Optimized the options code and memory pool code to use hashes for faster searching. [Nathan Woods]
Cleaned up and more heavily documented the tumbleb driver. [brian Troha]
G65816/M37710 CPU core updates: [R. Belmont]
- Fixed a race condition in the WAI instruction where the CPU could get stuck. (MESS bug #661, may have caused intermittent issues with Namco games in MAME too).
- Fixed block transfer instructions when the accumulator is in short mode. (Fixes some SNES games not booting, notably Final Fantasy Mystic Quest).
Corrected dip and added dip locations to Pettan Pyuu / Banbam, the markham driver, and Calorie Kun vs Moguranian. [brian Troha]
Updated the Leland driver to the new video timing routines, as well as the remaining drivers. Removed now-obsolete old timing routines from cpuexec. [Zsolt Vasvari]
Added more recently discovered opcodes to the MB86233 core and disassembler. [Ernesto Corvi, ElSemi]
Created WINOPTIONS_* constants for Windows OSD options. [Nathan Woods]
Updated the World Cup 90 DIP switches corrected from manual. Also added diplocations. [Roberto Fresca]
Changed CDP1869 to use proper write handlers for MESS. [Curt Coder]
Added v60_stall mechanism to allow for synchronization between the V60 core and an external CPU. [Ernesto Corvi]
Changed behavior of extra one-pixel border on Direct3D textures so that the edge pixel is smeared into the border rather than leaving the border black. This should eliminate a few oddities at the edges of texture rendering. [Aaron Giles]
Updated video code to double buffer texture objects to reduce contention of render primitive lists. Also changed rendering code to explicitly alternate between primitive lists to prevent throwing away old lists prematurely. [Aaron Giles]
New games added or promoted from NOT_WORKING status
------------------------------------------------------------------------
Wonder League Star (Korea) [David Haywood]
Spotty [David Haywood]
Astra SuperStars [Mariusz Wojcieszek]
New clones added
-------------------------
Crazy Kong (galaxian) [Colin]
Super High Impact (prototype, rev 4.0) [brian Troha]
[Review] Puyo Puyo 15th Anniversary


DragonKeeper continues with good reviews, this one is for Puyo Puyo 15th Anniversary (for PS2 & PSP). You can read it HERE, and add your comments.
MamePlayer 1.6.4 released

Front End
1.6.4See below test vesion log for changes since last public release.
- Fixed: Crash when Favourites are selected with no games in the listview.
- Fixed: mp not opening in Favourites view, when it was the last view before program exit.
1.6.3 (test only)
- Fixed: View 'Menu bar' needs to show/hide 'Tools' menu.
- Fixed: column headers saving to 0 width if mp closed in Icons view.
- Changed: simplified the way mp stores and uses data. mp no longer creates addition files for filtered lists.
- Added: Unavailable filter (filters on the fly, no need to write it).
- Fixed: the icons for favourites now refresh after verifying ROMs.
- Changed: accepts Favorites.ini files from MAME32/MAME32p. Rename to mp_fav.dat and copy to the same folder as mp.exe to work.
- Changed: search now searches all sets regardless of what you are currently viewing. Your current games list will return when there is no text in the search box.
- Added: Joystick saturation slider.
- Changed: verification of a single game will not move the game from the current view if it does not belong there. It will stay there until the game list view is changed.
- Fixed: MAME Player losing focus after the MAME process has finished.
- Removed: Always On Top option (as I can't seem to replicate mp losing focus after game end, which is why I added it as a temporary fix (see above Fixed).
- Added: Hide Clones option.
- Moved: Verify ROMs and Select MAME Executable menu items to Tools.
- Added: and rearranged other misc. menu items.
1.6.2 (test only)
- Fixed: bug in 'romset limit' (used to re-dimension the list array) after reselecting MAME (introduced in the last test release).
- Added: Options dialogue remembers last tree node visited (this doesn't save to mp.ini).
- Changed: Effects file selection method.
- Changed: Input Layout selection method.
- Changed: font for dialogues to Arial (was sans serif).
- Removed: Switch 'The'.
- Changed: Options treeview to branched style.
- Added: 'Open MAME folder' under Tools menu.
- Added: 'History version' under Tools menu.
- Added: GUI reacts to mouse moves, setting focus accordingly (optional).
- Fixed: known bug in COMCTL32.OCX column header widths saving correctly. http://support.microsoft.com/kb/q179988/
- Changed: close button no longer responds to clicks during Verify ROMs.
- Fixed: GUI not hiding during the playback of inp files.
- Fixed: coming out of Fullscreen (GUI) sets always on top to false if already set to true.
- Added: this release comes with an mp.ini to lessen the chance of mp.exe working with an old mp.ini.
1.6.1 (test only)
- Fixed: game specific context menu issue created during the last release.
- Added: multi-threading to Default Options (Misc.).
- Fixed: now looks for joy_deadzone and if not found, a2d_deadzone.
- Changed: XML is only extracted and parsed if a different MAME version detected.
- Changed: rewrote how lists are created.
- Fixed: splitter position not saving correctly.
- Fixed: bug in Play Random Set.
- Added: the non game specific context menu now pops up on right clicking the statusbar and toolbar (handy if you have full row select turned on.
1.6.0 (test only)
- Added: XML3 support. XML3 is shipped with most versions of windows as far as I know.
- Added: 'Year', 'Manufacturer' and 'Status' columns.
- Added: 'Year', 'Manufacturer' and 'Status' Statusbar panels.
1.5.5 (test only)
- Fixed: bug in the statusbar game count.
- Added: Copy to clipboard...Parent.
- Added: popup menu to change the game list (click the statusbar on first panel).
- Changed: Fullscreen is always on top (removed in v1.4.2 due to problems).
- Fixed: Windows taskbar showing in Fullscreen.
- Changed: Menu bar is no longer hidden in Fullscreen (unless its hidden already offcourse).
- Changed: Random game switches to Available list if in Total games list (to avoid running a game that has failed verification).