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nullDC: Teaser Videos

drkIIRaziel has posted six videos demonstrating nullDC (A currently WIP Dreamcast emulator) playing a variety of games. Videos are recorded real time, so what you see is what you get!
Games Demonstrated:
* 102 Dalmations
* Dave Mirra
* Head Hunter
* Gauntlet Legends
* Grandia 2
* Jet Grind Radio
Head here to check out drkIIRaziel's YouTube profile!
Stay tuned to the official nullDC forums hosted here on NGemu for further news and updates!
Finally, something other than Chankast.
DSOrganise v2.7 alpha Released
Well, most of you have seen the video. You know what's in this release. This is a very dirty release, so use it at your own risk. The only files provided are the updated executable and a fixed resource0.bin. You must have the install files from 2.6 or 2.61 to use this, or unexpected things may happen. Grab the alpha from my site here. Enjoy the first working homebrew browser for the Nintendo DS!
What works:
- Normal HTML rendering
- Clicking links
- Server redirects
- Forward/Back history
- Basic caching
What doesn't:
- Cookies
- Forms
- Images
- Meta Tags
- Javascript and CSS
Source: DragonMinded's Blog
Mame 0.113u3 related releases

No$GBA v2.4 Released
version 2.4- xboo: retested all xboo functions, re-fixed gba-bios dump, faster nds-download
- nds/2d: fixed crash on empty/unallocated extended-obj-palette-slot (spiderman)
- nds/3d/help: added various important notes in polygon light parameters chapter
- nds/3d: recurses directional matrix (as on real nds, instead of gl_normalize)
- nds/3d: skinning support (by soft_mul_vector, instead opengl modelview matrix)
- nds/cart/help: added new info on first 2K of secure area (fixed bytes, crc16)
- nds/gba/xboo: includes cmd/length in checksums (rather than raw data-checksum)
- nds/xboo: get_info shows nds-backup type (chip-id and status-register bits)
- nds/2d: fixed unrotated 512x256/512x512 bitmap sizes (thanks Kevin Keeling)
- nds/dma: prevents dma from accessing tcm (for compatibility with downhill jam)
- nds/xboo: added download NDS-cart from NDS-slot (slow 2 megabytes per minute)
- nds/gba/xboo: splits downloads into small blocks (with block-retry on bad crc)
- nds/cartloader: also accepts already-decrypted-and-destroyed secure-area-id's
- gba/undoc/help: added newly discovered wram-disable bits (4000800h bits 0,5)
- nds/cart: emulates correct nds chip-id size-field in respect to rom-image size
- nds/cart/help: added note on nds-cart chip-id size field (nn+1 megabytes)
- nds/screenshot: supports dual 256x192pix screens (as simple 256x384 bitmap)
- nds/3d: supports keep-old-depth-setting for translucent-polygons (DepthMask)
- nds/3d/rear: supports rear-plane rgba/depth bitmap (killer slow when/if used)
- nds/3d/io: new 8bit write support, fixed 16bit write (accidently out_32_norm)
Get it here: No$GBA Homepage