About This File
What's New in Version 2.6a See changelog
- faster/better 3d shadow/edge/polyid/capture, backup detect, and more
- The 3D rendering engine is now almost twice as fast as in v2.6, parts due to using MMX code, parts due to general optimizations. Most games aren't running that much faster, though the improvement may be significant in games that have high rendering load combined with little cpu load.
- The new Auto Backup detection does detect the correct type when starting the game, and (theoretically) it should properly save data later on in the game (though without at least a gigahertz computer, it'd be a pain to verify that).
- With version 2.6a: