registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> ZSNES Sprite Rippping Abilities? - NES & SNES Emulators [/pc/nes+snes] -

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ZSNES Sprite Rippping Abilities?

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Satsu Ryu

Satsu Ryu


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Can the ZSNES emulator have a feature that helps in sprite ripping or is there a technique to rip sprites from ZSNES? I need sprites to help create a Mugen character I'm planning on making.

And yes, the sprites I need is on a SNES exclusive game only. I can't use Nebula or Kawaks since it has no arcade counterparts.




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    Argentina Football Ownz

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yes you can rip sprite with znes you can disable layers and can go form frame to frame with the spacebar, first you need to press f1, you also have some other helpfull features

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