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Splinter cell pc, the troubles...
Posted 20 March 2003 - 05:54 AM
Did not work because of a genral protection error [amazeingly the highest type of problem]
so i read up a little, and found that the full game and the patch cuts all errors down buy half... Or so i thoght.
I tried to download the ISO but as you may know...no luck..
Anyway, there are fixes for the splinter cell demo.
1.make sure you have direct x 9.
2. change some of the code in one of the ini files
3.make sure your graphics card is supported on the box.
So for me 2 things are done correct, my graphics card does not support splinter cell.
On the back of the splinter cell box is listed about 8 graphics cards, however in the "minnimum" specs allowed,
it plainly says "32 meg graphics card"
i have a hercules 64 meg not great but it runs everything i have thrown at it apart from this pics of crap
You wouldent belive how many people have had the dreaded
Genral Protection Error.
"ubi soft" now say meet the "reccomended" requirments"
If they had put on the box
we only support these graphics cards
not many people would of bought the game would they, these concludes me to sday what a bunch of tossers,
if you go on the splintercell forum and have a look round you iwll not belive how many people get the genral protection error.
skankass bad nuss indeed.
oh thanks for reading
Posted 20 March 2003 - 07:33 AM
Posted 20 March 2003 - 09:15 AM
real time ightning and enviromental mapping
I read up like crazy...
Ineed the following to bring me back up to date...
Another 256 ram stick
and a £150 nivad graphics card...
when doom 3 come out that wont even play it!!
So if i get a new graphics card now fair enuff i can play whatever i want, when doom 3 is out in november the "next generation" will be here, again i will be screwed.
BTW i got the doom3 demo, guess what...im 128 megs of ram to short to play it
Posted 21 March 2003 - 05:53 AM
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