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Mame Diff 0.86u3 Update


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Driver Improvements:

Converted some CD images to CHD [R.Belmont]

Regression Fixes for Starblad and Simpsons [R.Belmont]
restored polygon drawing in starblad
corrected clocks in simpsons

Fixed black squares in ozon1 [Pierpaolo Prazzoli]

Fixed filenames in some of the sets added in the previous update [Pierpaolo Prazzoli]

Donkey Kong Sample improvements [Pete Rittwage, Derrick Renaud]

Namco Classics Improvements [R.Belmont]
- Added H8/3002 MCU and C352 sound chip.  Both ncv1
and ncv2 are now fully playable with full sound and

Hyper Neogeo 64 Improvements [David Haywood]
I won't be doing much work on this again until I buy some more RAM
so don't expect too much.  Needs a kludge in the MIPS core so the
changes aren't very visible in a normal build (details of the
required kludge are in the source)

Gottlieb Input Changes [B.S.Ruggeri]

CPU / Sound Core Improvements

H8/3002 Fixes [R.Belmont]
- Fixed btst #imm, @Rn instruction - it was giving
reversed results, which crashed ncv2's MCU program.

Namco C352 update [R.Belmont]
- Many many fixes to wave start/end/bank handling plus
added chain mode support.  Thanks to cap @ VivaNonno
for the tips.

General Improvements:

CHDMAN update [R.Belmont]
This makes the parser deal with.toc files output by
current cdrdao better.  I need to just give in and
rewrite it for 2-pass operation sometime, it'll be
much cleaner then.

Incidentally, if anyone has any idea where to get
specs for e.g. CloneCD or some other popularish image
format(s) let me know and I'll add support.

Fixed for the random key mappings bug with new config system [Aaron Giles]

Input Port Fixes [Aaron Giles]
- reversed pedals now work correctly (e.g., brake in Hard Drivin')
- all relative controls (dial, trackball, mouse) scale the same regardless 
of the number of bits allocated for that port

New Games supported or promoted from GAME_NOT_WORKING status:

Namco Classics Vol.2 [R.Belmont]
some tile flip problems in classic pacman / rallyx
some sound problems (hanging sound in digdug classic)

New Non-Working games / clones supported

Zero (bootleg of Defender) [Pierpaolo Prazzoli]




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