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Gouken

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Unreal is here to stay. Now thats it's grown more popular then ever with the upcoming Unreal Tournament 2004 due out March 15th of this year Im sure a lot of new people would like to get involved in the mod and map scene. There is even a contest held by Epic Games and Digital Extremes called "Make something Unreal". With all the new FPS's (First Person Shooter) coming out in the upcoming month's it is certainly a great year to own a PC.

 

So if you have anything to say. Any new mod that has come out you would like to comment on, or you would just like to set up a slaughter fest with your friends at 1Emulation, by all means, frag away!

Edited by Gouken
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Wed · Mar 10 · 2004

 

UT2003 Support - redef -

3/10/04 14:42 PST

phpUA has added support for UT2003. This handy tool for server admins allows them to easily administrate their server(s) via a web page, and produce some basic live stats on a web page for public viewing.

 

James Schmalz (DE) Interview - redef -

3/10/04 14:01 PST

A second Digital Extremes interview has surfaced today. This time Voodoo Extreme interviewed DE founder James Schmalz. Naturally their main topic of discussion is Pariah:

 

VE3D - What version of the Unreal engine will Pariah be using?

 

James Schmalz -It's using a highly modified version of the Unreal Championship engine and we are integrating many of the good things from the UT2004 engine. Beyond that we have added some incredible optimizations, the Havok physics engine, great bump mapping that you can see in the weapon in one shot, new fast decal system, and tons of other things.

 

 

Elements of War Released - redef -

3/10/04 13:52 PST

A new UT2003 mod named Elements of War has been released. It is a based on a medieval fantasy theme, and uses a top-down point of view. What makes it interesting is its unique point of view, which was a common prospective in old Zelda games on the Super Nintendo game system. This forum post provides details as well as screenshots.

 

UT2004 Retail ONS and Assault Screens - Fragmaster

3/10/04 0:01 PST

GameSpy has posted tons and tons o' screenshots and descriptions of all the Onslaught and Assault maps in retail UT2004. Go forth and drool.

 

Digital Extremes Interview - Fragmaster -

3/10/04 0:00 PST - Elsewhere on the Web

BeyondUnreal has interviewed Dave Ewing of Digital Extremes, talking about all sorts of Unreal-related things:

 

BU: A year later, how do you feel about Unreal Tournament 2003, the timing of the release, and the reception by the online community?

 

DE: Making any game is a lot of hard work. We're pleased with UT2003 but realize now that changing too much too fast in an attempt to keep the game fresh may have hurt it more than helped, especially in the eyes of the online community. It's always a risk to try something new but if we didn't take risks there'd never be any innovation in gaming. Fortunately we've had some time to address a lot of the concerns of the online communtiy with UT2004.

 

All news comes from Planet Unreal: A Member of the Gamespy Network.

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