Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Wizard

Wanna keep an eye on Red Steel?

Recommended Posts

Keep both of them at your enemy!

 

The fine folks at Ubisoft Paris have put up a blog over at IGN.com to give some insight over at what their doing to improve the game experience.

 

Here's a little snippet of the first entry by Marie-Sol Beaudry. Who is the pretty cute producer of Red Steel over at Ubisoft Paris.

 

For this initial Blog entry, we want to talk about the Wii controller and how we’re using it to it is fullest.

 

The challenge for working on a new system, especially one that has such a focus on the interface with the Wii controller is that everything we’re doing in the game is directly effected by the controller. This includes everything from level design, overall game design, movement and storyline. When we first received the controller our imaginations were limitless but then we spoke to our programmers and determined that there were guidelines and rules of which we’d need to adhere to in regard to both functionality as well as game play.

 

Check in from time to time to see how development is going on one of the most anticipated Wii titles.

 

- k`dashz0ring

Edited by K`dash

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...