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Mame 0.88u1 update !


James

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http://haze.mame.net/

 

0.88u1

 

General Improvements

--------------------

 

Namco Update [Phil Stroffolino]

Fixes priority in the NB1 games.

POSIRQ support for Namco System 2 games no longer requires game-specific hacks.

Hack for Metal Hawk tile size is no longer needed.

Screen blanking (window) support added for System 2 hardware.

Sprite-tilemap orthogonality for System 2 rendering.

 

Mametesters bugs:

nebulray066gre (kludge, real behavior not understood)

namcosx36rc2gre (for system2)

finehour053gre

ordyne080u1gre

rthun237b16gre

 

i960 fix [R.Belmont, Stephan Cecchinel]

Fixed errors in atanr and logepr

 

Improvements to FD1094 emulation [Charles MacDonald, Nicola Salmoria]

more sets now run (eswatu, fpoint, goldnaxc, cltchitr)

 

Fixed scroll offset and rain priority in mwarr [Pierpaolo Prazzoli]

 

Added EEprom support to Steel Force [Pierpaolo Prazzoli]

 

Misc Fixes [Curt Coder]

* 1943

drivers/1943.c

vidhrdw/1943.c

 

- Converted to use tilemaps

- Cleaned up driver

- Merged memory maps

- Fixed inputs/dips based on manuals

- Renamed 1943j to "1943: Midway Kaisen (Japan)"

- Renamed 1943kai to "1943 Kai: Midway Kaisen (Japan)"

 

* Gun.Smoke

drivers/gunsmoke.c

vidhrdw/gunsmoke.c

 

- Converted to use tilemaps

- Cleaned up driver

- Merged memory maps

- Fixed inputs/dips based on manuals

- Removed GUNSMOKE_HACK and fake dips

 

* Blue Print

drivers/blueprnt.c

vidhrdw/blueprnt.c

 

- fixed clocks per schematic, sound pitch now higher

- tilemap conversion

- merged memory maps

- fixed inputs/dips per manual

- fixed rom names per schematic

- clean up

- correct 2H/4H clocks

 

* Night Driver

drivers/nitedrvr.c

machine/nitedrvr.c

vidhrdw/nitedrvr.c

 

- removed gear/track display hack

- merged memory map

- fixed clock per schematic

- added early revision roms info

- fixed rom names per schematic

- clean up

 

* 1942

drivers/1942.c

vidhrdw/1942.c

 

- merged memory maps

- fixed inputs/dips per manual

 

 

Confirmed Libble Rabble Custom IO chip numbers [shaun Stephenson]

 

jalmah.c improvements [Angelo Salese]

Further improved the first version protection.Now you can boot in

urashima/mjzoomin/daireika,with wrong colors(data is extracted from MCU

code) and wrong tilemap positioning(these games uses the RANGE

register,which needs further investigation).

 

 

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

 

Twin Brats [Pierpaolo Prazzoli]

incorrect sound banking

 

B.C. Story [David Haywood]

 

Clutch Hitter [Charles MacDonald, Nicola Salmoria, David Haywood]

incomplete sound emulation, some gfx problems

 

D. D. Crew [Charles MacDonald, Nicola Salmoria, David Haywood]

incomplete sound emulation, still some serious gfx problems in places

 

Ping Pong Masters '93 [David Haywood]

sound not yet emulated

 

New Clones supported or promoted from GAME_NOT_WORKING status:

--------------------------------------------------------------

 

Flash Point (Japan, Original) [Charles MacDonald, Nicola Salmoria]

 

Senkyu (set 2) [Fabrice Arzeno]

 

 

New Non-Working games / clones supported

----------------------------------------

 

several system18 sets

Edited by James
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