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Z-Neo

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Posts posted by Z-Neo

  1. It's a proven fact that the larger gap there is between the rich and the poor, the more crime will exist. And the US sure is high on the list. Add that with a larger population, and you've got a lot of crime going on.

     

    Then another problem is that the American society has a need to put a blame on something, anything, if something goes wrong. I was watching the news (What a joke our media is. All of it.), and after some stupid incident (Can't remember what happened) they were talking about who is to pblame for such an incident? Well, of course the American people can't blame themselves, so we look at what kids like and blame that.

     

    Meanwhile we turn a blind eye to child abuse and just plain bad parenting. They don't even have to hate their kids to be a bad parent, not telling the child the difference between right and wrong is helps pave a path to bad parenting.

     

    Hell, I listen to black metal, the most aggressive music I can think of, and I play violent video games, but I'd never dream of killing someone. It was all because of what my parents taught me, do not kill, respect other people's lives, and think rationally.

     

    It's such a shame we have parents out there that expect the government and the media to parent these children for them.

     

     

    Well said, Dooz. My son is at the age to where he has a pretty good understanding of what is going on in the world around him, and we usually have talks about some of the stuff when he visits me. I don't expect my son to learn what's right and what's wrong from watching TV, or from his teachers, even. I do expect him to learn from my experiences that I have had in life, and those that his mother shares with him. I helped create him, and I enjoy every moment that I get trying to help him lead an enjoyable life, short term and long term.

  2. When they didn't release it as fighting game, I already dread this game. There will be plenty of Japanese until this game is unplayable :blink:

    Duh, it's a god damn RPG thats going to be indulged with so much kanji, katakana and romaji it ain't funny. And the possibly the best reason why it isn't a fighting game is. Everyone is SICK to DEATH of VS games. Doesn't matter if it's from Capcom OR Namco, it's just too god damn overused PERIOD. Yet, everyone wants it to be a fighting game because theres so much potential. Can you see the irony in being a fan(boy or not)?

     

    Besides, 200 characters for a fighting game would be overkill. I like fighters, but after beating one with 7 or 8 different characters, I'd be bored of it anyways. This is a much better choice for the game.

  3. Game: Kizuna Encounter - Super Tag Battle

    System: Neo Geo / Arcade

    Emulators: Kawaks, Nebula, Mame, or any other NeoGeo emulator

     

    This 1996 SNK release is the followup to 1995's "Savage Reign". With this, SNK seemed to put forth a lot more effort, and it shows, topping Savage Reign in almost every category.

     

    10 characters, eight old, two new, are selctable, and the two bosses, King Leo and Jyazu, are selectable via a code(see further down). The two new characters, Rosa and Kim, are much better selections than the two characters they replaced from Savage Reign, Nicola and Carol. This time, however, you can select 2 fighters for battle. Depending on the characters you select, you may even have an extra, one v one fight against your partner if you beat the game.

    kizuna013.png

     

    The graphics in this game are much better than in Savage Reign. Overall, stages have a darker atmosphere to them, giving the feeling of a more sinister storyline (even though there really isn't much of one) Character sprites are still large, and the zoom effect is carried over from SR as well.

     

    Control-wise, Kizuna encounter is simple, but very effective. A punches, B kicks, and C is for weapon attacks. C is also used with the joystick forward or back for throws. Pressing A+B together activates the "sway move", to avoid an enemies attack, while keeping you close enough for a quick counter. You can also press forward with A+B to circle around your opponent for a back attack. Combos and special moves in battle seem to flow fluidly and frequently for most characters, and each character has a wide variety of moves at their disposal.

    kizuna014.png

     

    The D button this time is used to tag your partner into battle, but you may only tag characters when you are in the appropriate "zone", marked on the ground by a red or blue box. If you are taking a beating, and not near your designated tag zone, you could be in for even more punishment. In using the tag feature, I guess SNK decided to drop the two-tier level play that was found in Savage Reign. While the two-teir gameplay was fun, if I had to chose between it, and tag-play, I'd choose the latter.

    kizuna016.png

     

    I like the sound in Kizuna Encounter better as well. It's a bit crisper sounding, and gives more of a "get into and kick the crap outta somebody" feel, to me at least.The sound effects are also improved over SR. Thankfully they kept in Mezu's and Gozu's "Fist of the North Star" voice effects.

    kizuna020.png

     

    One other thing I want to mention, is the difficulty of the bosses. While King Lion in SR was no pushover, he is NOTHING compared to the likes of King Leo, and the end boss, Jyazu. In my opinion, King Leo is actually harder thatn Jyazu. His attacks are swift and deadly, and his combos can drain life in a flash. If you want to actually use these characters in the game, do the following:

     

    -On the character select screen, move to cursor to Mezu then highlight the following characters in this order- Mezu, Kim, Rosa, Gozu, Rosa, Kim, Mezu, Gordon, Joker, Eagle, Hayate, Chung, King Lion & Gozu. Now press D. You should listen Jyazu's laugh to confirm the code, now select Gozu and press Up to reveal Jyazu or select King Lion and press Up to reveal King Leo.

     

    Note though that if you choose either King Leo or Jyazu, you will not have a partner.

    kizuna022.png

     

    Overall, this game is a blast to play, and kicks it's predecessor in every way. No Neo Geo fan should skip playing this game at least once, and once you do, it may become an underrated favorite. I highly recommend any fighting game fan try this game as well!

     

     

    Control: 9

    Gameplay: 9

    Graphics: 8.5

    Sound: 7.5

     

    Overall: 8.5

     

    Grade: B

     

    Overall I give it a thumbs up!

  4. Can't we just say the #1 emu site of the wolrd?

     

     

    If we said that, then everyone would think we're just of bunch of people who can't type properly, lol :P

     

    Maybe we should have a contest to see who could come up with a new banner, and make a thread where everyone could post their submissions, with new catchphrases or whatnot? Just a thought

  5. I decided to miss work today, back is kinda messed up, and I have other issues I'm trying to deal with today as well, but I decided to make a "banner" of sorts, since I enjoy this site so much :P It's very simple, and I'll probably improve on it in time. The ken sprite actually came from the Namco x Capcom trailer. :(

     

    1emu.gif

  6. There was also talk that Namco, since they are the publisher, may not release it outside of Japan because the PS2 is near the end of it's life cycle, but I think they'd be stupid not to, given the popularity of the PS2 worldwide, plus the popularity of both those companies.

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