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_MADrigal

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Posts posted by _MADrigal

  1. For the 3-4 people that still happen to visit the Zzap!Raine site, I have some news.

    I always thought that the website "didn't really age very well" and the menu icons in particular were very old and quite ugly. So I redesigned all icons with a Bubble Bobble style, and also fixed the general site layout to make it look better on modern web browsers. However the site counts about 120 independent HTML pages and I do not have the time to fix all of them at once, so the main pages were fixed and the rest will be done at a later stage.

    The site logo has also been redesigned, as well as other minor icons. I hope you like it.

    Link to site:

    https://raine.1emulation.com/zzapraine/index.html

     

    Link to image: 

    476339089_471143952725277_20728323632302

    • Like 2
  2. 15 hours ago, Tux said:

    I was almost sure there was a golden axe in raine, but it's warrior blade, which is a kind of clone on some big screen, at least it gains a bigger resolution this way.

    The game is not identical neither, but there are big similarities anyway.

    Golden axe is on sega system 16 hardware, finally nobody had enough motivation to add the emulation of sega hardware to raine !

    In the emulator it's of course much easier to add a neogeo version than a whole new driver, especially sega which was full of tricks and custom chips, which is probably why nobody was motivated enough to emulate it.

    Basically the same work done for Shinobi is now being done for Golden Axe by the same person.

    I would not be surprised to see more Sega System 16 games added to the Neogeo game list in the future.

  3. A limited run of about 90 copies of each of the first 13 issues of Zzap!Raine has been printed on paper.

    This was to satisfy about 90 fans that had requested the PDFs to be printed at high quality on paper. These paper copies are just like the PDFs but also contain one A3 poster as a 'centrepiece' in each magazine, with the 'story/making of' of the poster in its back page. I prepared the printable files, got quotations from a print shop in Italy, collected the money from the 90 fans, and ordered. This is 100% not for profit and we are paying just what the cost of printing and shipping is. The Zzap!Raine Team is doing this all for free for the benefit of these fans :-)

    I have received the first batch of 3 magazines from the print shop today, 88 copies of each of issue 7, 8 and 10. The prints of the remaining 10 magazines will be delivered in the next week or so.

    Photos at the below Facebook post, and more photos will be printed as I receive the other magazines: https://www.facebook.com/ZzapRaine/posts/pfbid02MaoEArpK3tsphBPpP9sNLTJKjeE1wLnwG5p9emyvb9evzMn6jM31rCLqjU5NM7mRl

     

    466765600_411682005338139_70188269705057

  4. Aha I sure remember the day you differentiated the 32 and 64 bit by adding the sh2 emulation to one and not the other. I just didn't realise this release was about extending the sh2 emulation to the 64 bit build.

    I will make sure to post about this new release on the Zzap!Raine Facebook page when the fix is available. Thanks for the excellent work!

    L.

  5. Just read this from the latest version of MAME, released today:

    "The microcontroller program for Taito’s KiKi KaiKai was recently extracted. This contains a substantial amount of game logic, allowing the simulation code previously used by MAME to be retired and giving more confidence that the emulation is accurate."

    Question for Tux: would it be possible / a good idea/ do you have any interest to implement this in RAINE which, I presume, uses simulated logic for that MCU (and therefore not accurate)?

  6. Hi

    I havent downloaded the latest version of Raine, but noticed graphic decoding glitches in Pengo and Pengo2u - both occurring in the demo when the austral aurora is shown. Was this present in old versions of Raine? I believe this is the first time I noticed this bug.

    Tried Raine 0.96.5 x64 on Windows

    Cattura.PNG

  7. This is an excellent release and thanks so much for this!

    I look forward to seeing the same changes for sh2 reflected in the Win-x64 build at some point. I will enjoy the Win-x32 version in the meantime :)

    I really wish this is not the end of your commitment to Raine :)

    And I will also post the update to the official Zzap!Raine Facebook page: https://www.facebook.com/ZzapRaine

    • Like 1
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