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  1. I know you posted a long time ago (I don't know if you're still around - I saw that your last visit was on march 13, 2016). However, if you ever see this post, here is the solution: in the Launchbox go to Edit Game -> Emulation -> Edit -> in "Command Line Standard Parameter", insert the code "-n -fs 1" .
  2. Thank you for answering. I will do some tests on the version of Raine for now, as I like its fluidity in the emulation and use it with 2x / hq2x / 3x rendering. I will do tests with MVS. Note: I use 0.63.6 for compatibility with some games that require raster like Super Sidekicks and Neo Turf Masters and 1.2.13 for the rest.
  3. The intention here is to put the complete songs in the games that contain them in a summarized form to run in the Raine emulator. Hello everyone! I recently picked up the Z80 study book. However, I think it is too much content for something simple. I would like some solution to eliminate the exchange of music during the rounds in games like The King of Fighters 95, 96, for example. The Raine Emulator is able to keep the song while loading through the option "Sound Options -> Awiays stop CD music while loading", however, when the round starts, another track starts without continuing the full song and interrupting it. Does anyone know about any solution?
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