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LoRd_SnOw

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Posts posted by LoRd_SnOw

  1. here is what i say "you look so amazing you make the whole world seem like a fairy tale, i don't know if you might go for a guy if his eyes are pale, you make my whole world shine even if your coming from a far, cuz if you disappear i'll just lead your trails, cuz i know you beat all the higher prices on this day i would like to recite this" :)

     

    btw i use to make *cough* raps in my school *cough* so yea i would really say somthing like this though :D

  2. A new version of the ZSNES Wip has been released. View changes below.

     

    WIN:

    Added Use Primary Buffer option [Nach, ipher]

    SDL:

    Begin support for HQ3X and 4X, support will have to wait for a bit while I fix something else. [pagefault]

    W_S:

    Netplay fixes round 4. [Nach]

    ALL:

    Init'd a ton of sound vars. [Nach]

    Rewind backups more sound vars. [Nach]

    Cleaned up debug. [Nach]

    SRAMPath should be fixed for good now. [Nach]

    GUI:

    Added "# of rewind states" dummy option to Save Options. [ipher]

    SRC:

    Added release grade parameter. [Nach]

    Fixed platform changes during compile. [Nach]

    Fixed an error from using search and replace without checking.

     

    Page - Official Page

  3. Today Emunext.net is Finally Opened. it has been 2 whole months since the last time we've heard about Spin-X Emulation having a name change which is now called emunext. Emunext provides you with Retro Emulation as well as next-gen Console Emulation. But Emunext is focused on next-gen. This does not mean we will not support the Retro area of emulation. it just means we will be more concerned on whats happening currently with next-gen emulation Consoles and HandHelds such as Chankast, Pcsx2, DSemu etc. heres a brief image of the site.

     

    emunextcutout.gif

     

    Emunext also offers small hosting

    Thats right we offer hosting and Forum hosting as well so if you have a site that involves emulation or gaming don't be afraid to contact me and we will set you instantly.

     

    Emunext.net Official links

    nav.gifwww.emunext.net

     

    Please note if you have trouble registering or logging in please use the following link below.

    nav.gifhttp://emunext.1emulation.com

  4. Programming an emulator is extremely difficult. i'll say what people say to me if you wanna code an emulator start with chip-8 it might not seem much but you'll learn the emulators functionality on how the chip-8 works and its basic processings also looking for documents and viewing other emulators sources can also help you to get a clear understandding on the maching your willing to emulate. but note don't use there source just learn from it don't plasurize it. :-| btw good luck :rolleyes:

  5. Surprised enough as it is that many have already beleived that Dolphin was a dead project. Seems that the Dolphin Team wanted to make one last release before they give away there source code to the project. View changes below :P

     

    i have cleaned several parts of the source code and (oh wonder ) i have fixed some bugs too. Here is a new build (Dolphin Final 1.01).

     

    Cheers,

    F|RES

     

    ps: Please test if the UXTheme bug is fixed too. I cant test it because i dont have win2k.

     

    Download Dolphin Final 1.01 - EmuTalk

  6. Abit late my apologize :) Here are some exciting releases of a few P.E.Op.S. plugins, mainly for Playstation 2 emulation such as Pcsx2. Quite a few plugins were updated such as The CDR plugin, As well as the SPU plugin for (Windows/Linux) to find out the major changes and bugfixes view changes below.

     

    P.E.Op.S. PS2 SPU2 1.2 (Windows/Linux)

     

     

    • The plugin is now compatible with PCSX2 0.7!

     

    • I've added (well, activated) the save state support. Use it at your own risk :P

     

    • Also done: a small fix in the plugin debug window (Windows version only).

     

    • Happy christmas :D

     

    P.E.Op.S. PS2 CDVD 1.2

     

     

    • The plugin is tested with PCSX2 0.7!

     

    • I've repaired a stupid bug concerning calculating the track sizes.

     

    • I've added an hack for big DVDs (fake minute info in the CDVDgetTD function).

     

    » P.E.Op.S.: Official Page

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