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StriderSkorpion

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Posts posted by StriderSkorpion

  1. Well, Nero images come in two different formats: DAO and TAO. Personally, I can't burn DAO images, so I have to burn them as RAW SAO in Alcohol 120%. Daemon Tools or some other image mounting program is the only way you can convert (by ripping the mounted image) to different formats. You don't have to do that either as you can just copy the mounted image like you would a normal CD.

  2. Bob, is that a Windows CE game or have CDDA in the bin file? If it was the first, you could use the /nohack option. If the image had CDDA, you need the bin2boot that supports CDDA and binchunker if it was in the bin file. You would have to make a new cue sheet for the ISO and WAV files, but bin2boot would still work.

  3. CUE sheets can be used with ISO images. The only point for a CUE sheet with an ISO is if you're burning ISO and WAV or MP3. BTW, CDRWin doesn't support burning MP3s in a CUE, AFAIK, but Nero does. If you have the CUE sheet and BIN file, you can grab bin2boot to make it into an autoboot image (CDI to be precise).

  4. Code Breaker, IIRC, doesn't support burned games, if that's your problem. You'll need a bootloader for that. It used to be on the Game Software Code Creators Club's site, but isn't any longer. I once saw a CB w/ loader post on Usenet at alt.binaries.cd.image(s).dreamcast (not sure if it's image or images). I'm pretty sure it's not there. In the nfo file, though, the author stated that they made it for http://www.pso-cheats.com (I think that's the site). You may want to check them out or make a request for it in the afformentioned newsgroup.

  5. I don't think IsoBuster can read those kinds of Nero images or at least it was like that last I checked. You could use CDMage (beta) as it supports it. AFAIK, there are no Nero to CDI converters. There is a tool that works the other way around or in other words, a CDI to Nero converter (called CDI2Nero in fact). Either use Alcohol 120% (supports all/most image formats) or Daemon Tools (ditto, but doesn't burn them) and your favorite CD copy program.

  6. I would have a cave level. Light would glow and ebb every once in a while. Bats would fly by and an occasional salamandar or two would run by. In later rounds you may see demonic like goblins in the background. Some watching the match, others poking a wriggling bag, and some eating some sort of meat.

  7. Eh, Ninja Gaiden's engine is a heck of a lot better than Devil May Cry's. Not that I don't thing the game looks great or isn't cool (in fact I think it's very cool :(), it just doesn't compare. I find it odd that Eidios (sp?) would purchase an older engine from Capcom so I doubt it *for now* until I see further proof :(.

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