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+ T +

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Posts posted by + T +

  1. I was actually curious if there were more arcade games i can add besides the ones that are in the full. what other games can be added or can you point me to where can i get a complete list of the MAME0.84 rom set.

     

    You can download a MAME0.84 DAT here: http://www.logiqx.com/Dats/MAMEBeta/MAMEBetaHistory.php

     

    The entire set can be added to CoinOPS. I wouldn't recommend adding clone sets though because, unlike MAMEoX, CoinOPS does not display set information, only the game title, so you won't be able to tell which set is which.

     

    Got it unlocked! More news soon (and a video)!

     

    Good news for people that don't like the locks. Well done. :)

  2. topical point +T+ no harm intended but say that you or infact anyone could help out with a mame emu say just for talkin sake you were a driver expert and could easily get more arcade games working eg sengeki striker or fixing the midway core for mortalkombat etc etc

    would the fact that this emu is locked put you off helping out as because its locked it would limit how many users could enjoy your work afterall im sure everyone in the scene who puts there talents to good use would want as many people as possible to benefit from it

     

    Personally, I wouldn't be comfortable contributing anything to a project where I didn't agree with the ethics and motivations behind it. Deliberately restricting the user experience without a very good reason for doing so isn't something that I see as within the spirit of open and progressive development. I wouldn't compromise this standpoint even if it meant my work reaching a wider userbase.

     

    I say this purely as a hypothetical answer to your hypothetical question; it isn't intended as a reference to or criticism of any specific project or developer.

  3. I don't use CoinOPS myself so this is based purely on speculation but if the lock requires that you have more than 3000 games and you don't want to have any console games, can you not just add 3000 arcade games? After all, CoinOPS is just MAMEoX so you're not limited to the games included in the download; you can add as many as you want from a full MAME0.84 set.

  4. Assuming everything is fine with your roms and settings, this can happen due changes in the driver's DIP switches. It's not a difficult issue to fix, particularly if you have a previous working version of the driver but some games do this for reasons I was never able to figure out (such as the Commando parent set).

  5. The problem with the announcer is due to the older driver, it isn't an Xbox-specific problem. There's nothing that can be done about it, without updating to a newer (slower) driver. I think even the latest MAMEoX driver had this issue.

     

    according to the coinops FAQS you need all 5 roms in romsmidway or you might find coinops will launch the wrong rom say you click narc you might get nbajam

    this happened to me when i 1st set these games up in coinops 2 cause as im space saving alot i figured why have 2 nba jams that more or less play the same so i left tournament edtion out of the romsmidway and i had problems but hey presto put nbajamte back in and everything was sorted so that why i think if you shift mk2 across to romsmidway72 you might need to have another in romsmidway so narc etc will load correctly

     

    I see. Seems like a strange way to do things but fair enough. Although, if you have the MAMEoX0.72 core, I don't see why you would need to run any games in the MAME-X core. Performance should be about the same.

     

    on a side note: why haven't these games been put into final burn? answer: the dev's of final burn aren't interested.

     

    Every time you mention Midway games in Final Burn, iq_132 kills a kitten!

  6. Surely you just put the ROMs you want to run in the MAME-X core in the mamex folder and the ROMs you want to run in the MAMEoX0.72 core in the mame0.72 folder. I haven't used CoinOPS for a long time but I don't see why it would be otherwise.

     

    Incidentally, in some testing I did a while ago I didn't notice any significant difference in MK2's performance between MAME-X b6 and MAMEoX 0.72. They both use basically the same driver and the performance issues are due to the Xbox hardware. Some Midway games do run on MAMEoX 0.72 though that don't run in MAME-X.

  7. im still using 1.7 i ran into a whole host of issues with 1.8 1.9 FBL releases i have a whole load of cps2 and neogeo games in my set they all play fine including gigawing so without sounding cheeky rather than trying to fix one game would it be easier just to roll back the neogeocps2 driver/core to 1.7

    no new games or sound additions have been added to these cores since 1.7 so nothing would be lost by doing this

     

    1.9 is every bit as solid as 1.7, there is no reason to still be using that version. If destronger decides to roll back the CPS2 driver then I would advise using the one from 1.9 as it has additions and improvements over the outdated version that you're using. You need to understand that from a dev point of view, it isn't about just making the games run by any hacky means necessary; it's about emulating accurately with a solid codebase that's as close to the source program as possible. If you just want to play the games using drivers that are years old and don't particularly care for the emulation side of things then there are more suitable programs out there for you than FBL.

     

    EDIT: You're also entirely wrong in stating that no new sets have been added to the NeoGeo/CPS2 core since 1.7.

  8. Plus I think lack of availability may have been an issue. The majority of users and sites that host Xbox downloads still use xb**s as the absolutely definitive resource for every piece of Xbox software past and present.

     

    Not to worry though I'll try and get this uploaded there for you in the next couple of hours.

  9. Informative post and well put. I was also somewhat disheartened when the Xbox 360 came along and the original Xbox became old news in most people's eyes overnight. But I remember thinking at the time that the 360 would never see the same diversity of homebrew software and emulators that the original had, if for no other reason than that Microsoft wouldn't make the same 'mistakes' a second time in having such easily circumventable software security. That opinion seems to have been vindicated in that only a minority of 360 users have systems modified to be capable of running homebrew software and the range of emulators is only a fraction of those developed for the original Xbox. The only thing I was wrong about is that I kind of hoped this would bring about a resurgence of interest in the Xbox1 as a homebrew platform. But I guess by that time the damage was done. :(

  10. Skins might be a good place to start. I know it sounds like a small thing but as far as I know, there is no site that has all the skins that have been made available on various forums all in one place. Which is a shame because there's some real quality stuff out there that new users won't even be aware of.

     

    Also support files and packages such as the marquee/screenshot pack from FBL.

  11. I don't know about the 360 community but on the original Xbox side of things, the scene has simply gotten smaller and the few actively developed projects that are left are now based on other sites (this site had FBL for instance). Also, it started to fall seriously behind on the news posting side of things. Whereas once it was the go-to resource for finding out about new releases and development, once it lost that, there was no reason left to go there at all.

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