OK in this last days I been investigate about the configurations in pcsxbox and start to test spu and cpu options where you can control the xa sound (in the epsxe the xa sound refers to the sound of fmv's in a game so I asume is the same concept for the pcsxbox). so maybe the problem reside on this configurations options? there are some one who run this game well and can post the configurations have set for this options this maybe can help me. extract from the readme.txt, so I think if i can use different version of xbe for the pcsxbox, maybe when I run the game with one of this cores this one have a bad configuration on the spu or cpu xa sound options like those that are below or is the same configuration for all .xbe versions? - Multiple XBEs for PCSX cores : 1.4 : PCSXBox version 1 1.5 : PCSXBox versions 2-13 1.6 : new as of version 14 - Selectable SPU cores: 1.6 : PCSXBox versions 1-11 1.9 : PCSXBox versions 12-13 - Selectable GPU cores: 1.12 : PCSXBox versions 1-7 1.15 : PCSXBox versions 8-11 1.16 : PCSXBox versions 12-13 - Added new game configuration section "Set SPU Fixes" + XA Sound - disable/enable (disable to speed up performance), default was on + XA Speed Fix - if XA sound is too fast, try enabling this, default was off + Reverb - better reverb effects at the expense of performance, default was Best/Slowest + Interpolations - better sound effects at the expense of performance, default was Gaussian/Good + Wait for CPU Action - Fixes games like Valkyrie Profile (tested) and Metal Gear Solid (untested) + IRQ in Decoded Sound Buf - Fixes Crash Team Racing (untested) (Setting Reverb and Interpolations to None/Fastest can give noticeable FPS increases since all prior versions had them set to better/slower values.)