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iq_132

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Posts posted by iq_132

  1. This is my Neo-Geo Driver generator.

    It automates (somewhat) the process or writing a Neo-Geo driver for FBA, Nebula, and MAME.

     

     

    Note: You also need to know how to compile FBA and MAME. It is required that you know how to do this. If you don't, this generator may not be of any use to you.

     

    2.0.0

     

    Interface:

     

    Renamed Text Fix to 512 S Fix

    Disabled checkboxes for P1, C1, M1, and V1 (Always have to be selected)

    Removed all C & V sizes of 6 & 3mb

    Removed V3+V4 size of 8mb

    Added a MAME Options section

    Added a Nebula Options section

    (Fix No. and Cart ID)

    Large amount of GUI tweaks

    (Disable stuff, check boxes by clicking text, etc)

    Changed preview text button to an Image

    Added alt text for images.

    Changed image for paste function

    Added Bootleg

    Spanish translation updated :D  Thanks as aways evils0u!

    French translation updated :) Thanks again Squaresoft74!

    Added a fifth 5 rom (V5) (Up to 2mb)

     

     

    Function:

     

    Slightly tweaked naming

    Added MAME Driver and Nebula.dat output

    (Please note that these are not 100% correct yet, but are very close.

    -- For MAME + Nebula enabled Swap C, Swap V, and Swap P

    -- For MAME enabled 512 S fix

    -- For MAME enabled SRAM

    -- For MAME enabled Gambling

    -- For MAME + Nebula enabled Encryption stuff

    -- For Nebula added Fix # input, Cart ID Input, Swap C type selection (3)

    -- For MAME added ability to select which version of MAME the drivers will work with

    -- For MAME added bank # selection (Only needed if encryption is selected)

    -- For MAME added "Machine" selection (Raster, Neogeo, Ras320, Neo320).

    -- For MAME fixed compatibility with.67

    -- For MAME added SHA1 (Hash checking a lot like CRC )

    -- -- Added sha1 error checking to error.js

    -- -- Added great interface

    -- For MAME fixed some games that require Region_Sound2

    -- -- irrmaze, minasan, joyjoy, nam1975, maglord, maglordh, tpgolf, superspy

    -- -- gpilots, lbowling, mahretsu, ncombat, ncombata, bstars, cyberlip

    Added "add d?" (makes c1 -> c1d)

    Added bootleg option (Nebula, MAME, FBA)

     

    Misc:

     

    Updated FAQ

    Changed settings.htm to re-direct to my fba page.

    Added a list of games for each fix number [in docs folder] (Nebula).

     

    1.0.8

     

    Interface:

     

    Paste buttons (CRC) [internet Explorer only]

    Error checking

    (CRC length, etc)

    Removed 1mb+ for S1 & M1d sizes

    Removed 256kb and less for C sizes

    Removed 256kb and less, and 16mb for V & P sizes

    Removed Port. translation temporarily

     

    Misc:

     

    Fixed Compatibility with Mozilla Firebird

    Changed settings.html (just re-directs to my online settings page)

     

    Function:

     

    Fixed Prototype + Working (if both unchecked, NULL)

    If Parent Name = NULL, clone = NULL

    kotm2 Swap fix

    (Use for kotm2 and sengoku2)

     

     

    1.0.7

     

    Interface:

     

    Easy translations

    (Just translate lang/english.js & add/edit one line in generator.htm)

    Automatic language switching

    If Notes = None (or equivalent) or NULL, Generator writes NULL

     

    Misc:

     

    French Translation Updated (Thanks Squaresoft74!)

    Spanish Translation Updated (Thanks evils0u!)

    Portugese Translation Updated (Thanks Minoplis!)

    Most generator functions moved to generator.js

    Removed readme.txt

     

    Function:

     

    Swap V (Thanks for reminding me James :) )

    NeoSRAMProtection (Used by pulstar/disabled for now)

    Slightly tweaked driver output

    (Auto numbering, auto +d in generic naming (xxx-c1d.bin))

     

     

     

    Get it here:

     

    http://www.freepgs.com/iq_132/pages/generator.html

  2. Is there any games we can expect from CPS3?

     

    THe games that I know are

    - SF3 : 3rd Strike

    - SF3 : Double Impact

    - SF3 : W Impact (or is it the same as Double Impact)

    - SF3 : (The version with Makoto and Q)

    - Warsaw

    - Marvel Vs Capcom 2 (not sure about this one, can someone confirm this?)

     

    Is there any games I miss out?

    Whats Warsaw?

    Afaik, a city in poland :)

     

    BTW, the atomiswave is cartridge based, the cartridges do not hold mini-cds. They are a lot like neo-geo carts.

    All CPS3 games were released on dreamcast except Warzard/Red Earth.

    The CPS3 doesn't use GD-ROMs. It uses regular old cd-roms with the data encrypted. The cps3 also has a small cart that holds the key for decrypting the cds.

  3. well, hopefully this works ;)

     

    Copy and paste the following text into a new text document (notepad). Save it as kof2k2nd.dat put it into your nebula/romdata/ folder.

    make sure your rom is named kof2k2nd.

     

    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    System: NEO
    RomName: kof2k2nd
    Game: The King of Fighters 2002
    
    [Program]
    kof2k2_p1.rom,0,100000,9EDE7323,0
    kof2k2_p2.rom,100000,400000,432FDF53,0
    
    [Text]
    kof2k2_s1.rom,0,20000,E0EAABA3,0
    
    [Z80]
    kof2k2_m1.rom,0,20000,AB9D360E,0
    
    [Samples]
    kof2k2_v1.rom,0,400000,13D98607,0
    kof2k2_v2.rom,400000,400000,9CF74677,0
    kof2k2_v3.rom,800000,400000,8E9448B5,0
    kof2k2_v4.rom,c00000,400000,067271B5,0
    
    [Graphics]
    kof2k2_c1.rom,0,800000,7EFA6EF7,0
    kof2k2_c2.rom,1,800000,AA82948B,0
    kof2k2_c3.rom,1000000,800000,959FAD0B,0
    kof2k2_c4.rom,1000001,800000,EFE6A468,0
    kof2k2_c5.rom,2000000,800000,74BBA7C6,0
    kof2k2_c6.rom,2000001,800000,E20D2216,0
    kof2k2_c7.rom,3000000,800000,8A5B561C,0
    kof2k2_c8.rom,3000001,800000,BEF667A3,0
    
    [System]
    CartridgeID: 267
    GfxCrypt: 0
    GfxKey: 0
    ButLayout: 9
    Fix: 0
    
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

  4. looks like ur KOF2002 rom is totally different from my, am i getting the wrong rom or something?

    No, it may be that your rom is a decrypted version (Which is much smaller in filesize) and different CRCs.

     

    BTW, I'm using a custom compile of FBA and nebula 2.23.

     

    Grab nebula 2.24 from http://nebula.emulatronia.com and then extract the contents of this.rar file into nebula directory. (Replace nebula.exe with this nebula.exe and add the kof2002.dat into the romdata folder)

     

    http://www.freepgs.com/iq_132/temp/Elekchron/

  5. ROM_START( svcd )
    ROM_REGION( 0x600000, REGION_CPU1, 0 )
    ROM_LOAD16_WORD_SWAP( "269-p1.bin", 0x000000, 0x600000, CRC(74680d91) )
    
    NEO_SFIX_128K( "269-s1.bin", CRC(bc670454) )
    
    NEO_BIOS_SOUND_128K( "269-m1.bin", CRC(21293972) )
    
    ROM_REGION( 0x1000000, REGION_SOUND1, ROMREGION_SOUNDONLY )
    ROM_LOAD( "269-v1d.bin", 0x000000, 0x400000, CRC(e7203930) )
    ROM_LOAD( "269-v2d.bin", 0x400000, 0x400000, CRC(675159c3) )
    ROM_LOAD( "269-v3d.bin", 0x800000, 0x400000, CRC(f8810665) )
    ROM_LOAD( "269-v4d.bin", 0xc00000, 0x400000, CRC(b5754ea3) )
    
    NO_DELTAT_REGION
    
    ROM_REGION( 0x4000000, REGION_GFX3, 0 )
    ROM_LOAD16_BYTE( "269-c1d.bin", 0x0000000, 0x800000, CRC(465d473b) )
    ROM_LOAD16_BYTE( "269-c2d.bin", 0x0000001, 0x800000, CRC(3eb28f78) )
    ROM_LOAD16_BYTE( "269-c3d.bin", 0x1000000, 0x800000, CRC(f4d4ab2b) )
    ROM_LOAD16_BYTE( "269-c4d.bin", 0x1000001, 0x800000, CRC(a69d523a) )
    ROM_LOAD16_BYTE( "269-c5d.bin", 0x2000000, 0x800000, CRC(ba2a7892) )
    ROM_LOAD16_BYTE( "269-c6d.bin", 0x2000001, 0x800000, CRC(37371ca1) )
    ROM_LOAD16_BYTE( "269-c7d.bin", 0x3000000, 0x800000, CRC(56ac5fb9) )
    ROM_LOAD16_BYTE( "269-c8d.bin", 0x3000001, 0x800000, CRC(de99e613) )
    ROM_END

     

    and

     

    ROM_START( svch )
    ROM_REGION( 0x600000, REGION_CPU1, 0 )
    ROM_LOAD16_WORD_SWAP( "269-p1h.bin", 0x000000, 0x600000, CRC(31116bdb) )

  6. ey Iq, you think if all the bugs are worked out, all the zn 1 and 2 games and namco games like Tekken will be able to be ran like on ZiNc?

    I don't think zn games will ever look as good in mame as they do in zinc. At least not as long as mame doesn't allow hardware acceleration. Also, speeds are really slow... I have a p4 2.4 and they run slow for me... As you might have noticed, the mame team really doesn't care about speed.

     

    do you know the version name or something....

     

    but will it be as efficient

     

    grab mame32 plus

    http://mame.emu-zone.org/

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