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nunberry

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  1. Whaddyaknow? I borrowed a different rom from a mysterious benefactor and I get a 128K save straight away. I can't believe I was that unlucky that I've pulled 4 patched ROMs from 4 different sources but at the same time it's working now and it wasn't working before - It's always that one thing you don't bother double-checking... Ta very much! Edit - out of interest, I appended a 64K save on to itself with "copy /b" to make a 128K save, then renamed it to match the unpatched ROM name. When you load the unpatched ROM you get the corrupt save error as normal, but after saving in-game it created a 128K save that doesn't give errors on startup. Don't know if that's news or not but the impression I got from earlier in the thread was that this wouldn't work and you'd have to restart your game... Ta daaaa!
  2. Hi guys I'm fairly sure I'm missing something obvious but I've read all 10 pages of the thread and tried following the instructions therein, but I'm getting nowhere. Hopefully, by giving you the opportunity to dance on a noob's head, I'll make some progress on getting this yoke working. I'm using VBA 1.8.0 beta 3. I'm trying to get a 128K save in Fire Red, Ruby, Emerald or Leaf Green. I've set up a vba-over.ini file as directed in the thread, and confirmed that the settings are being picked up for each game by the emulator in Options \ Emulator \ Game Override. I've confirmed that the game codes in the over.ini match the codes seen in File \ ROM information. For good measure I've also set the default save type to Auto / 128K since I'm not emulating any other games at the moment. There are no pre-existing saves, battery files, quick-saves etc. and I'm starting a new game from scratch every time I attempt this. Auto IPS patching is off. I start a new game then save through the game interface after going through the intro. I get a 64K save file every time and a corrupt save message on every reset. I've tried inflating the save file to 128K by appending a copy of the save onto itself and ensuring all options in the emulator are looking for a 128K save but it's the same, as soon as I save in-game it goes back to 64K. I've no idea if the ROMs are patched, but they're from different sources as I figured that would give me a fighting chance of getting at least one that wasn't in some way patched. Have I missed something? Failing that, if I can get my hands on a working 128KB save and use that to start the game up then create a new game, would that overcome the problem? (if so, any offers?)
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