Jump to content

zero129

Premium Members
  • Posts

    154
  • Joined

  • Last visited

Posts posted by zero129

  1. As far as i know xbox live only scans your C and maybe your E drive, so just put evox etc in your F drive or something, and turn of your chip when you go to use live, problem fixed??.

  2. Ok, a friend of mine (well his only been a friend for the past week cos thats when he moved here), told me his dad works for snk in japan (his dad is not leaving with them atm), he said his dad is some type of beta tester, or debuger or something like that anyways, he said his dad was telling him about some new snk games thats coming out in the next year or so, and this is what he said to me.

     

    KOF04 <--- running on atomisware (meant to be out by xmas this year or the start of next year).

    Samsho 6<---running on atomisware (meant to be out early next year).

    Metal Slug 6 <----running on atomisware ( out sometime next year no real date set).

    Gal Fighters 04 <---- Running on MVS (meant to be out this year).

    kof 3 <---Running on gba (also meant to be out this year).

    KOFU (ultra) <--- Running on the psp (meant to be just a port of KOF3 gba game)

     

    Anyway, thats what he said to me, if its true or not i do not know, like i said this guy has only been living here for about 1 week, i only started hanging around with him about 3 or 4 days ago, so he could be speaking out of his ass, but if his not we can be looking at 1 more NEOGEO game, Gal Fighters 04 would be sweet :D.

  3. I think SNK has a slight lead on Capcom.

     

    Take the two most popular characters, Ryu and Terry as an example.

     

    Ryu got a new look from SF1 to SF2 incarnations, another in SFA/Marvel, and the final one in SVC (done by SNK).

     

    Terry Bogard changed in FF1, FF2, the Real Bout games, early KOF, late half KOF, Garou/KOF2003. An in CVS (by Capcom).  A lot of the Capcom characters in SVC were redrawn for the first time in literally a decade by SNK, not Capcom. But again, Capcom did their fair share of SNK character redraws in CVS. Both CVS and SVCs' redraws should be considered a non-issue, since the character HAD to be redrawn or the game would have looked more awkward than the Marvel series.

     

    Most Capcom changes were color edits. Terry, and others from SNK, had numerous color changes as well throughout the course of KOF. Terry's pants, for example, have different shades of blue, as does Ryu's entire default color outfit in the SF2 series. In the end, the majority of SNK characters have more redraws while Capcom tends to stick with color alterations (especially in the SF2 series).

     

    Of course, this is excluding CVS and SVC. I don't generally credit those games in graphics arguments because the sprites had to be redrawn for consistency sake. But if you wish to include them, then it results in a bit of a tie, since Capcom was forced to redraw more characters in CVS than SNK had to with SVC.

     

    I guess my opinion could be countered just by total makeovers alone. SNK had quite a few, with Kyo a couple times, Terry once, etc. Capcom had Chun Li recieve a needless (but appreciated makeover), but did do quite a few makeovers bringing Final Fight and SF1 characters into the rosters. But SNK did their fair share with Athena, Ikari Warriors (OK, bad example), Art of Fighting, Fatal Fury, Samurai Showdown, etc.

    Ok then, ryu changed a lot in the sf2 games (not the svc or cvs games) here 'ill start with sf1, then sf2, and he looks better in ssf2t too then what he used too, then in sfa, then in mvc2, then in street fighter 3 (and every capcom characters had makeovers in them games, you don't believe me??, load up the arcade version of each of them games (i know you cant use mvc2 or sf3 but that doesn't really matter), then capter an image of the characters from all them games i just said, anyone you want you can use, then post back your results, i done this with kof games ages ago, and and i can tell you, since kof 94, the snk charecters have not really changed at all, and some of them never changed at all. but thats not really snk's fault imo, its just the hardware they had to work with, they out done them selfs too soon and left them self's with no room to expend, once they move onto the atomiswave they will then have much more room for updates, but like you already said, lets hope they don't over do it again, and once again leave them selfs without much room to expend.

     

    But other then that, if sammy is doing sammy vs capcom, it will give capcom characters a good kick up the ass, and show them what they should of, and could of been doing all this time, but even if capcom are doing it i'd say they will give the characters higher res gfx anyways to match up with the sammy ones.

  4. Capcom is 1000x lazier than SNK. Look at how many SNK characters got real makeovers. Kyo is on his third drastic makeover, Terry Bogard's Garou outfit is intact for KOF2003, etc. How many Street Fighter characters got a makeover? Chun Li and....well, I guess that's it. Demitri from Darkstalkers got a makeover (see my avatar) and guess what? It wasn't Capcom to do it! Morrigan is still sporting her original extremely dated sprites to this very day. Maybe SNK will again take the initiative and do what Capcom fails to with every release.

     

    Look at how many times Terry Bogard got upgraded from Fatal Fury 1 to KOF2003. Compare that to any single Capcom character. Megaman's sprites get more attention than any fighting game character.

     

    As far as the SNK characters not being redrawn in SVC, that's the whole point. Capcom vs SNK was put out by Capcom, which is why Capcom characters were only given minor graphical touches while all the SNK characters resemble the Capcom style. Look at Terry or Kyo and all will be clear. The Capcom characters in CVS had more pallette changes than redraws.

     

    You don't need to worry about the game hardware. The next game is on Atomiswave. Maybe it'll look silky smooth like Guilty Gear X. The Guilty Gear visual style with SNK play mechanics would be the #1 fighting game. As long as the music doesn't resemble any of the Jazzpanese music from Capcom cames or has the annoying announcer guy yacking throughout the menus.

     

    I like these Capcom and SNK debates though. Other people chime in please.

    Umm, that is 100% wrong, unless you maen in gameplay, but in gfx, all you need to do is look at each street fighter game to know that they have updated the characters, but maybe thats cos capcom have not stuck with the same system for around 14 years??.

  5. im sure that if a Naomi emulater came out it wouldn't be to hard for the programmers to also make it run Atomisware games, as the Atomisware is pretty much just a Naomi board only cut down a bit, but anyways you will be waiting atleast anohter 2 or 3 years before you see any of them emus come out, well cps3 could come out before that, but the other 2 well don't get your hopes up for a long time yet.

  6. Well in other forum I saw 2 links to same page that claims to have the rom of KOF2K3 also the loader for Kawaks, but seems a little wierd, cause there are 2 links but i dont know if there are 2 parts of the same file.rar or a mirror to the same file both are of 38.66M its a little confuse cause its in Japanese.

    Im going to check it. But seems to be another Fake!!!

    If it was in 2 parts it would have a file name something like "kof2k3.r01 <--First part" kof2k3.r02 <-- 2nd part" it would be something like that anyways or else kof2k3.part 1 etc, if it just says kof2k3.zip or kof2k3.rar then its only 1 file, or else the guy could of split the roms himself (highly unlikely) eg put so many of the c roms and the v roms in 1 rar/zip and so many in the other zip, but it would be better and easier for them to do it the way i said it the first time, anyway let us know what you find :lol:.

  7. I want to build my own arcade panel but I don't have any room in my room or on my desk so it sucks.

    Yeah, id love to build my own arcade cabinate too, its not that i dont have the room, i just don't know where to start or what i'd need, i main, i know i'd have my other pc inside of it, with that arcade font end that boots up as soon as you turn it on and gives you a list of games to play and then when you pick the game it loads the emulater you set for that game, but i don't know how i'd go about building the joysticks, or where i'd get all the parts from or what type of screen to use and all stuff like that.

  8. Well i have a matrix no solder mod-chip, got it about a year ago, was easy to put in and get working, a great chip imo even if other people (who most likely have not even tested it) might say. and my xbox has fell, been smacked, stud on, kicked, and my chip has not come out of place once.

     

    PROS:

    Easy to install.

    Works with everything i put in it.

    Easy to flash the bios from evo-x.

    Has an on and off switch.

     

    CONS:

    The off switch is inside the case so the xbox needs to be opened when you wanna turn it off.

    Can only hold a 256k bios (but thanks to PBL you don't need to worry about this no more cos you have over 8 gb bios space thanks to that :D.

     

    Well thats all i can think of.

  9. seriously,

    what's wrong with garou's graphics?

     

    they were great..

     

    i for one am not really a fan of the super high res look of a game like guilty gear.

    i don't hate it, but i don't love it.

     

    i wouldn't buy the game based on that.

     

     

    but seriously though, you say you wouldn't mind a 3d snk game...

     

    but:

    compare

     

    fatal fury wild ambition to garou mark of the wolves

    compare samurai showdown 4 with samurai showdown 64.

    I think your reading into my post all wrong, that or im reading into yours wrong :(, anyway i never said the was anything wrong with garou's graphics, they are great, and i also wouldn't buy a game on looks alone too (if that was the case i wouldn't be even playing neogeo games or here on an emulation board), i just think it will be sad to see no more games on the neogeo, but it will also be a good thing for snk to move on to more powerfull hardware, you cant stick with the same old thing forever, and i never played any of snk's other 3d games so i wouldn't know how bad or good they where, now i do like higher res gfx, and i think snk's 2d games will look great with a higher res, but thats just my opinion.

×
×
  • Create New...