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fire_dragon

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  1. I like to point out, that the pkgbuild from 32 and 64 Bit versions don't build on Arch Linux anymore. 64Bit: :: Mit der Installation fortfahren? [J/n] j ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 14:45:50 CEST) ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> WARNUNG: Überspringe Überprüfung der PGP-Signaturen der Quell-Dateien. ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg :: (1/1) SRCINFO geparst: raine ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 14:45:50 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg ==> Entferne existierendes $srcdir/ Verzeichnis... ==> Entpacke Quellen... -> Entpacke raine-0.97.5b.tar.gz mit bsdtar ==> Beginne prepare()... ==> Quellen sind fertig. ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 14:45:52 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> WARNUNG: Verwende bestehenden $srcdir/ Baum ==> Entferne existierendes $pkgdir/ Verzeichnis... ==> Beginne build()... make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird betreten Building Raine, Fully optimized version with gcc for linux-gnu CPU= dependencies : if you get an error here, install the required dev package libpng:1.6.50 SDL:2.32.56 lua: lua cflags libs -llua -lm Compiling source/mame/z80/z80dasm.c... Compiling source/mame/6502/6502dasm.c... Compiling source/Musashi/m68kdasm.c... Compiling source/neocd/pd4990a.c... Compiling source/neocd/cdrom.c... Compiling source/neocd/cache.c... Compiling source/neocd/cdda.c... Compiling source/neocd/iso.c... Compiling source/neocd/neocd.c... Compiling source/games/ainferno.c... Compiling source/games/aquajack.c... Compiling source/games/arabianm.c... Compiling source/games/arkanoid.c... Compiling source/games/arkretrn.c... Compiling source/games/armedf.c... Compiling source/games/ashura.c... Compiling source/games/asuka.c... Compiling source/games/biomtoy.c... Compiling source/games/bloodbro.c... Compiling source/games/bonzeadv.c... Compiling source/games/bshark.c... Compiling source/games/bsystem.c... Compiling source/games/bubblem.c... Compiling source/games/bublbobl.c... Compiling source/games/bubl_mcu.c... Compiling source/games/bubsymph.c... Compiling source/games/cabal.c... Compiling source/games/cadash.c... Compiling source/games/cave.c... Compiling source/games/chaknpop.c... Compiling source/games/chasehq2.c... Compiling source/games/chasehq.c... Compiling source/games/cleofort.c... Compiling source/games/contcirc.c... Compiling source/games/cookbib.c... Compiling source/games/cps1drv.c... Compiling source/games/cps2drv.c... Compiling source/games/crimec.c... Compiling source/games/crospang.c... Compiling source/games/ctribebl.c... Compiling source/games/cupfinal.c... Compiling source/games/dangarb.c... Compiling source/games/darius2d.c... Compiling source/games/darius.c... Compiling source/games/dariusg.c... Compiling source/games/deadconx.c... Compiling source/games/diverboy.c... Compiling source/games/dkong.c... Compiling source/games/dleague.c... Compiling source/games/doubled3.c... Compiling source/games/eaction2.c... Compiling source/games/earthjkr.c... Compiling source/games/esd16.c... Compiling source/games/exzisus.c... Compiling source/games/f3demo.c... Compiling source/games/fchamp.c... Compiling source/games/flstory.c... Compiling source/games/frogger.c... Compiling source/games/galaga.c... Compiling source/games/galpanic.c... Compiling source/games/gauntlet.c... Compiling source/games/gcpball.c... Compiling source/games/gekridan.c... Compiling source/games/gridseek.c... Compiling source/games/gunbird.c... Compiling source/games/gunlock.c... Compiling source/games/hitice.c... Compiling source/games/hthero95.c... Compiling source/games/hvyunit.c... Compiling source/games/hyperpcb.c... Compiling source/games/intcup94.c... Compiling source/games/kaiserkn.c... Compiling source/games/koshien.c... Compiling source/games/ksystem.c... Compiling source/games/ktiger2.c... Compiling source/games/landmakr.c... Compiling source/games/lightbr.c... Compiling source/games/lsystem.c... Compiling source/games/macrossp.c... Compiling source/games/masterw.c... Compiling source/games/matmania.c... Compiling source/games/mcatadv.c... Compiling source/games/megasys1.c... Compiling source/games/metalb.c... Compiling source/games/mitchell.c... Compiling source/games/mugsmash.c... Compiling source/games/neogeo.c... Compiling source/games/ninjak.c... Compiling source/games/ninjaw.c... Compiling source/games/nmk.c... Compiling source/games/nmk004.c... Compiling source/games/opwolf3.c... Compiling source/games/opwolf.c... Compiling source/games/othunder.c... Compiling source/games/pbobble2.c... Compiling source/games/pbobble3.c... Compiling source/games/pbobble4.c... Compiling source/games/pengo.c... Compiling source/games/pirates.c... Compiling source/games/popnpop.c... Compiling source/games/psyforce.c... Compiling source/games/puchicar.c... Compiling source/games/quizgame.c... Compiling source/games/rainbow.c... Compiling source/games/rambo3.c... Compiling source/games/rastan2.c... Compiling source/games/rastan.c... Compiling source/games/recordbr.c... Compiling source/games/ridefght.c... Compiling source/games/ringrage.c... Compiling source/games/robokid.c... Compiling source/games/seta.c... Compiling source/games/silentd.c... Compiling source/games/silkworm.c... Compiling source/games/spacegun.c... Compiling source/games/spcinv95.c... Compiling source/games/superchs.c... Compiling source/games/syvalion.c... Compiling source/games/taito_f2.c... Compiling source/games/tecmosys.c... Compiling source/games/terrac.c... Compiling source/games/terraf.c... Compiling source/games/tetrisp2.c... Compiling source/games/tetrist.c... Compiling source/games/toaplan1.c... Compiling source/games/toaplan2.c... Compiling source/games/toki.c... Compiling source/games/topland.c... Compiling source/games/topspeed.c... Compiling source/games/trstars.c... Compiling source/games/twinqix.c... Compiling source/games/undrfire.c... Compiling source/games/upl.c... Compiling source/games/viofight.c... Compiling source/games/volfied.c... Compiling source/games/warriorb.c... Compiling source/games/wgp.c... Compiling source/games/wrestlef.c... Compiling source/games/wwfsstar.c... Compiling source/games/xsystem1.c... Compiling source/games/xsystem2.c... Compiling source/games/zerozone.c... Compiling source/games/f3system.c... Compiling source/games/nichisnd.c... Compiling source/games/taitosnd.c... Compiling source/games/tchnosnd.c... Compiling source/games/cps1.c... Compiling source/games/tc002obj.c... Compiling source/games/tc140syt.c... Compiling source/games/taito_z.c... Compiling source/games/tc005rot.c... Compiling source/games/fl_mcu.c... Compiling source/games/tc220ioc.c... Compiling source/games/setax1.c... Compiling source/games/tc200obj.c... Compiling source/games/tc180vcu.c... Compiling source/games/kiki_mcu.c... Compiling source/games/tc110pcr.c... Compiling source/games/tc150rod.c... Compiling source/games/tc100scn.c... Compiling source/games/tc003vcu.c... Compiling source/games/kick_mcu.c... Compiling source/games/tc006vcu.c... Compiling source/games/tc101scn.c... Compiling source/games/tc004vcu.c... Compiling source/games/gun.c... Compiling source/games/psikyosh.c... Compiling source/68000/starhelp.c... Compiling source/68020/newcpu.c... gcc -c -o linux-gnu-sdl2/object/Musashi/m68kmake.o source/Musashi/m68kmake.c g++ -o linux-gnu-sdl2/object/Musashi/m68kmake linux-gnu-sdl2/object/Musashi/m68kmake.o cd source/Musashi && ../../linux-gnu-sdl2/object/Musashi/m68kmake Musashi v3.32 68000, 68008, 68010, 68EC020, 68020, 68040 emulator Copyright Karl Stenerud (kstenerud@gmail.com) Generated 1966 opcode handlers from 517 primitives Compiling source/Musashi/m68kcpu.c... Compiling source/Musashi/m68kops.c... Compiling source/z80/mz80help.c... Compiling source/mame/z80/z80.c... Compiling source/6502/m6502hlp.c... Compiling source/mame/6502/m6502.c... Compiling source/m68705/m68705.c... Compiling source/sound/assoc.c... Compiling c++ source/sdl/dialogs/sound_commands.cpp... Compiling c++ source/sdl/dialogs/neocd_options.cpp... Compiling c++ source/sdl/dialogs/neo_softdips.cpp... Compiling c++ source/sdl/dialogs/neo_debug_dips.cpp... Compiling source/sound/ym2151.c... Compiling source/sound/2151intf.c... Compiling source/sound/2203intf.c... Compiling source/sound/2413intf.c... Compiling source/sound/ym2413.c... Compiling source/sound/2610intf.c... Compiling source/emudx.c... Compiling source/cat93c46.c... Compiling source/decode.c... Compiling source/cps2crpt.c... Compiling source/slapstic.c... Compiling source/sound/3812intf.c... Compiling less optimized source/sound/adpcm.c... Compiling source/sound/ay8910.c... Compiling source/sound/dac.c... Compiling source/sound/dxsmp.c... Compiling source/sound/es5506.c... Compiling source/sound/m6585.c... Compiling source/sound/msm5205.c... Compiling source/sound/msm5232.c... Compiling source/sound/namco.c... Compiling source/sound/qsound.c... Compiling source/sound/smp16bit.c... Compiling source/sound/ymz280b.c... Compiling source/sound/ymf278b.c... Compiling source/sound/x1_010.c... Compiling source/sound/toaplan2.c... Compiling source/sound/galaxian.c... Compiling source/sound/tms5220.c... Compiling source/sound/5220intf.c... Compiling source/sound/pokey.c... Compiling source/video/tilemod.c... Compiling source/video/palette.c... Compiling source/video/priorities.c... Compiling source/video/newspr.c... Compiling source/video/spr64.c... Compiling source/video/cache.c... Compiling source/video/c/str/6x8_8.c... Compiling source/video/c/str/6x8_16.c... Compiling source/video/c/str/6x8_32.c... Compiling source/video/c/16x8_8.c... Compiling source/video/c/16x8_16.c... Compiling source/video/c/16x8_32.c... Compiling source/video/zoom/16x16.c... Compiling source/video/zoom/16x16_16.c... Compiling source/video/zoom/16x16_32.c... Compiling source/video/zoom/16x8.c... Compiling source/video/c/lscroll.c... Compiling source/video/alpha.c... Compiling source/video/c/str_opaque.c... Compiling source/video/c/common.c... Compiling source/video/c/pdraw.c... Compiling source/video/c/mask.c... Compiling source/video/c/sprites.c... Compiling source/video/c/sprites32_a50.c... Compiling source/video/c/mapped_alpha.c... Compiling source/sound/ymdeltat.c... Compiling source/sound/fmopl.c... source/sound/fmopl.c: In Funktion »OPL_save_state«: source/sound/fmopl.c:1700:43: Fehler: Übergabe des Arguments 1 von »AddLoadCallback« von inkompatiblem Zeigertyp [-Wincompatible-pointer-types] 1700 | state_save_register_func_postload(OPL_postload); | ^~~~~~~~~~~~ | | | void (*)(int) In Datei, eingebunden von source/sound/fmopl.c:74: source/savegame.h:46:29: Anmerkung: »void (*)(void)« erwartet, aber Argument hat Typ »void (*)(int)« 46 | void AddLoadCallback(void (*callback)()); | ~~~~~~~^~~~~~~~~~~ source/sound/fmopl.c:1551:13: Anmerkung: »OPL_postload« wird hier deklariert 1551 | static void OPL_postload(int param) | ^~~~~~~~~~~~ make: *** [makefile:1537: linux-gnu-sdl2/object/sound/fmopl.o] Fehler 1 make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird verlassen ==> FEHLER: Ein Fehler geschah in build(). Breche ab... -> Fehler beim Erstellen: raine-exit status 4 -> Die folgenden Pakete konnten nicht installiert werden. Ein manueller Eingriff ist erforderlich: raine - exit status 4 32Bit: ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 13:57:45 CEST) ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> WARNUNG: Überspringe Überprüfung der PGP-Signaturen der Quell-Dateien. ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg :: (1/1) SRCINFO geparst: raine ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 13:57:45 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg ==> Entferne existierendes $srcdir/ Verzeichnis... ==> Entpacke Quellen... -> Entpacke raine-0.97.5b.tar.gz mit bsdtar ==> Beginne prepare()... ==> Quellen sind fertig. ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 13:57:47 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> WARNUNG: Verwende bestehenden $srcdir/ Baum ==> Beginne build()... make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird betreten Building Raine, Fully optimized version with gcc -m32 for linux-gnu CPU=pentium3 dependencies : if you get an error here, install the required dev package libpng:1.6.50 SDL:2.32.56 lua: lua cflags libs -llua -lm Compiling source/mame/z80/z80dasm.c... Compiling source/mame/6502/6502dasm.c... Compiling source/Musashi/m68kdasm.c... Compiling source/neocd/pd4990a.c... Compiling source/neocd/cdrom.c... Compiling source/neocd/cache.c... Compiling source/neocd/cdda.c... Compiling source/neocd/iso.c... Compiling source/neocd/neocd.c... Compiling source/games/ainferno.c... Compiling source/games/aquajack.c... Compiling source/games/arabianm.c... Compiling source/games/arkanoid.c... Compiling source/games/arkretrn.c... Compiling source/games/armedf.c... Compiling source/games/ashura.c... Compiling source/games/asuka.c... Compiling source/games/biomtoy.c... Compiling source/games/bloodbro.c... Compiling source/games/bonzeadv.c... Compiling source/games/bshark.c... Compiling source/games/bsystem.c... Compiling source/games/bubblem.c... Compiling source/games/bublbobl.c... Compiling source/games/bubl_mcu.c... Compiling source/games/bubsymph.c... Compiling source/games/cabal.c... Compiling source/games/cadash.c... Compiling source/games/cave.c... Compiling source/games/chaknpop.c... Compiling source/games/chasehq2.c... Compiling source/games/chasehq.c... Compiling source/games/cleofort.c... Compiling source/games/contcirc.c... Compiling source/games/cookbib.c... Compiling source/games/cps1drv.c... Compiling source/games/cps2drv.c... Compiling source/games/crimec.c... Compiling source/games/crospang.c... Compiling source/games/ctribebl.c... Compiling source/games/cupfinal.c... Compiling source/games/dangarb.c... Compiling source/games/darius2d.c... Compiling source/games/darius.c... Compiling source/games/dariusg.c... Compiling source/games/deadconx.c... Compiling source/games/diverboy.c... Compiling source/games/dkong.c... Compiling source/games/dleague.c... Compiling source/games/doubled3.c... Compiling source/games/eaction2.c... Compiling source/games/earthjkr.c... Compiling source/games/esd16.c... Compiling source/games/exzisus.c... Compiling source/games/f3demo.c... Compiling source/games/fchamp.c... Compiling source/games/flstory.c... Compiling source/games/frogger.c... Compiling source/games/galaga.c... Compiling source/games/galpanic.c... Compiling source/games/gauntlet.c... Compiling source/games/gcpball.c... Compiling source/games/gekridan.c... Compiling source/games/gridseek.c... Compiling source/games/gunbird.c... Compiling source/games/gunlock.c... Compiling source/games/hitice.c... Compiling source/games/hthero95.c... Compiling source/games/hvyunit.c... Compiling source/games/hyperpcb.c... Compiling source/games/intcup94.c... Compiling source/games/kaiserkn.c... Compiling source/games/koshien.c... Compiling source/games/ksystem.c... Compiling source/games/ktiger2.c... Compiling source/games/landmakr.c... Compiling source/games/lightbr.c... Compiling source/games/lsystem.c... Compiling source/games/macrossp.c... Compiling source/games/masterw.c... Compiling source/games/matmania.c... Compiling source/games/mcatadv.c... Compiling source/games/megasys1.c... Compiling source/games/metalb.c... Compiling source/games/mitchell.c... Compiling source/games/mugsmash.c... Compiling source/games/neogeo.c... Compiling source/games/ninjak.c... Compiling source/games/ninjaw.c... Compiling source/games/nmk.c... Compiling source/games/nmk004.c... Compiling source/games/opwolf3.c... Compiling source/games/opwolf.c... Compiling source/games/othunder.c... Compiling source/games/pbobble2.c... Compiling source/games/pbobble3.c... Compiling source/games/pbobble4.c... Compiling source/games/pengo.c... Compiling source/games/pirates.c... Compiling source/games/popnpop.c... Compiling source/games/psyforce.c... Compiling source/games/puchicar.c... Compiling source/games/quizgame.c... Compiling source/games/rainbow.c... Compiling source/games/rambo3.c... Compiling source/games/rastan2.c... Compiling source/games/rastan.c... Compiling source/games/recordbr.c... Compiling source/games/ridefght.c... Compiling source/games/ringrage.c... Compiling source/games/robokid.c... Compiling source/games/seta.c... Compiling source/games/silentd.c... Compiling source/games/silkworm.c... Compiling source/games/spacegun.c... Compiling source/games/spcinv95.c... Compiling source/games/superchs.c... Compiling source/games/syvalion.c... Compiling source/games/taito_f2.c... Compiling source/games/tecmosys.c... Compiling source/games/terrac.c... Compiling source/games/terraf.c... Compiling source/games/tetrisp2.c... Compiling source/games/tetrist.c... Compiling source/games/toaplan1.c... Compiling source/games/toaplan2.c... Compiling source/games/toki.c... Compiling source/games/topland.c... Compiling source/games/topspeed.c... Compiling source/games/trstars.c... Compiling source/games/twinqix.c... Compiling source/games/undrfire.c... Compiling source/games/upl.c... Compiling source/games/viofight.c... Compiling source/games/volfied.c... Compiling source/games/warriorb.c... Compiling source/games/wgp.c... Compiling source/games/wrestlef.c... Compiling source/games/wwfsstar.c... Compiling source/games/xsystem1.c... Compiling source/games/xsystem2.c... Compiling source/games/zerozone.c... Compiling source/games/f3system.c... Compiling source/games/nichisnd.c... Compiling source/games/taitosnd.c... Compiling source/games/tchnosnd.c... Compiling source/games/cps1.c... Compiling source/games/tc002obj.c... Compiling source/games/tc140syt.c... Compiling source/games/taito_z.c... Compiling source/games/tc005rot.c... Compiling source/games/fl_mcu.c... Compiling source/games/tc220ioc.c... Compiling source/games/setax1.c... Compiling source/games/tc200obj.c... Compiling source/games/tc180vcu.c... Compiling source/games/kiki_mcu.c... Compiling source/games/tc110pcr.c... Compiling source/games/tc150rod.c... Compiling source/games/tc100scn.c... Compiling source/games/tc003vcu.c... Compiling source/games/kick_mcu.c... Compiling source/games/tc006vcu.c... Compiling source/games/tc101scn.c... Compiling source/games/tc004vcu.c... Compiling source/games/gun.c... Compiling source/games/psikyosh.c... Compiling StarScream... /usr/bin/ld: skipping incompatible /usr/lib/libSDL2.so when searching for -lSDL2 /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 /usr/bin/ld: skipping incompatible /usr/lib/libc.so when searching for -lc /usr/bin/ld: skipping incompatible /usr/lib/libc.a when searching for -lc /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 linux-gnu-sdl2-asm/object/68000/star.exe -hog linux-gnu-sdl2-asm/object/68000/s68000.asm STARSCREAM version 0.26r4 Generating "linux-gnu-sdl2-asm/object/68000/s68000.asm" with the following options: * CPU type: 68000 (24-bit addresses) * Identifiers begin with "s68000" * Stack calling conventions * Hog mode: On Decoding instructions: 0123456789ABCDEF done Building table: done routine_counter = 7244 Assembling linux-gnu-sdl2-asm/object/68000/s68000.asm... Compiling source/68000/starhelp.c... Compiling source/68020/newcpu.c... Compiling source/68020/readcpu.c... Compiling source/68020/cpustbl.c... Compiling source/68020/cpudefs.c... Assembling source/68020/a020core.s... Compiling mz80... source/z80/makez80.c:953:12: Fehler: Initialisierung von »void (*)(long unsigned int)« von inkompatiblem Zeigertyp »void (*)(void)« [-Wincompatible-pointer-types] 953 | {0x6b, LDHLHandler}, | ^~~~~~~~~~~ source/z80/makez80.c:953:12: Anmerkung: (nahe der Initialisierung für »EDOps[0].Emitter«) source/z80/makez80.c:947:13: Anmerkung: »LDHLHandler« wird hier deklariert 947 | static void LDHLHandler() { | ^~~~~~~~~~~ make: *** [makefile:1719: linux-gnu-sdl2-asm/object/z80/makez80.o] Fehler 1 make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird verlassen ==> FEHLER: Ein Fehler geschah in build(). Breche ab... -> Fehler beim Erstellen: raine-exit status 4 -> Die folgenden Pakete konnten nicht installiert werden. Ein manueller Eingriff ist erforderlich: raine - exit status 4 Please look into this if you have time.
  2. I liked NeoRageX before because it worked on my Pentium 90 MHz and it got a quite unique skin.
  3. MAME = accuracy (or use MAME32+ when using graphic enhance filters), but high hardware required, updated frequently Nebula = nice NeoGeo CD support, can map force feedback to "sound effects", filters Kawaks = netpay, filters NeoRageX = low hardware required, different (often old versions) roms required, own egde filter Final Burn Alpha = filters, netplay I personally prefer MAME for accuracy and most options with filters given by MAME32+. I also like Nebula for NeoGeo CD, Kawaks and FBA+ are also nice and good for netplay. NRX I only recommended for slow machines.
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