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About This File

BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

 

Supported Systems

  • Nintendo Entertainment System, Famicom, Famicom Disk System
  • Super Nintendo Entertainment System and Super Famicom
  • Nintendo 64
  • Game Boy, Super Game Boy, and Game Boy Color
  • Game Boy Advance
  • Sega Master System, Game Gear, and SG-1000
  • Sega Genesis
  • Sega Saturn
  • NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
  • Atari 2600
  • Atari 7800
  • ColecoVision
  • TI-83 graphing calculator
  • Wonderswan and Wonderswan Color

Unofficially Released

  • Commodore 64
  • Sony PlayStation Portable
  • Mattel Intellivision
  • Sony PlayStation

 


What's New in Version 1.5.2   See changelog

Released

  • Rewrite of Cheats, Ram Watch and Ram search
  • adds support for float, and fixed point types
  • more performance and less ram consumption
  • multi-byte cheat support
  • more features, and better design
  • GBHawk
  • Import fix from gambatte: lfsr reg init value -- https://github.com/sinamas/gambatte/commit/0d07cb7851505138d318a2f2da5d37af3b3a60f5
  • NESHawk
  • Add ability to set initial register states from movies
  • Currently supported by mapper 228 (Action52)
  • Support more FDS bios files
  • SGBHawk
  • New memory domains
  • TI83Hawk
  • Added the ability to load programs into a TI-83 calculator. Also reworked the TI-83 link interface to more accurately represent hardware specs.
  • Added support for TI83 group files
  • Multiclient
  • Movies -fix multitrack recording
  • N64 Virtual Pad - add reset and power buttons
  • refactor to not repaint more than necessary (helps idling cpu power, and performance)
  • fix turbo hotkey behavior
  • add a "Close and Clear SRAM" context menu option that is visible when the game has an existing sram file
  • tighten up RomGame file loading and in particular for n64 to avoid some buffer copies and re-dearchiving operations
  • Path Config - fix folder browse behavior
  • Default controls - XBox defaults - nintendo A = xbox B, and vice versa
  • Fix saveram to have the .SaveRAM extension
  • solve an apparent threading datastructure conflict bug in input binding vs input poll thread, fixes non-working gamepads on some computers
  • fix pthe --dump-close commandline option
  • Hex Editor
  • fix increment/decrement logic with frozen addresses.
  • support increment/decrement on all highlighted addresses at once
  • support poking of multiple addresses
  • Lua
  • New functions
  • memory.readfloat(), mainmemory.readfloat()
  • memory.writefloat(), mainmemory.writefloat()
  • mainmemory.getname()
  • client.opentracelogger()
  • client.reboot_core()
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