registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> KiGB v1.01 Released! - Emulator Releases [/emu] -

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KiGB v1.01 Released!

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KiGB is a Gameboy emulator for Windows.

* GameGenie and GameShark cheats
* Save/Load cheats to/from library file
* An experimental apply-once option for GameShark codes
* Selectable palettes for Game Boy games
* Set the resolution to 320 x 200 in full screen mode if the display card supported. This enhanced the performance significantly. Now, low-end Celeron could run at full speed with no frame skip.
* Re-structured the GUI
* Emulated the Game Boy CPU quirk (bug?) when HALT was called with IME
was off. Supported Kirby's Dream Land 2.
* Displayed the size in the menu correctly when started at full screen mode

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