registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> FB Alpha Released - Emulator Releases [/emu] -

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FB Alpha Released

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Get it here -->

* Added two clones of Arkanoid to the Arkanoid driver[Barry, f205v]
* Added Gigaman 2 to the CPS-2 driver, adding ability to disable Q-Sound in the CPS-2 drivers [Barry]
* Added Phoenix clone of Street Fighter Alpha to the CPS-2 driver [JacKc]
* Added Phoenix clone of Super Street Fighter II Turbo to the CPS-2 driver [JacKc]
* Added bootleg of Dragon Ninja to the DEC-0 driver [Barry, f205v]
* Added bootleg of Cobra Command to the DEC-8 driver [Barry, f205v]
* Added clone of Driving Force to the Galaxian driver [Barry, Team Europe]
* Added clone of Moon Cresta to the Galaxian driver [JacKc, Andy Welburn]
* Added clone of F-X to the Kyugo driver [Barry, f205v]
* Added Oxygene's NeoGeo 3D! demo to the Neo Geo driver [Barry]
* Added clone of Guardian Storm to the NMK16 driver [JacKc, B. Stuhl, Smitdogg, The Dumping Union]
* Added clone of Knights of Valour 2 to the PGM driver [JacKc, XingXing]
* Added clones of Flicky (alt graphics roms for 128k sets) to the Sega System 1 driver [Barry, f205v]
* Improvements to Street Fighter 2: Magic Delta Turbo which now works correctly [Barry]
* Fixed missing sounds in games based on Final Crash or Street Fighter 2: Magic Delta Turbo sound [Barry]
* Added support for missing priority mode writes in knightsb, knightsb4, the punipic sets, and wofb [Barry]
* Changed knights and knightsb4 to get the sprite mask values from work RAM [Barry]
* Changed the Daimakai bootleg to use the bootleg Sprite RAM it writes, and get the sprite priority masks from work RAM [Barry]
* Changed the punipic sets to get the scroll layer RAM offsets and sprite priority masks from work RAM [Barry]
* Changed wofb, and other wof sets that don't write the registers to get the sprite priority masks from work RAM [Barry]
* Hooked up the EEPROM in the dino, punipic and wof bootleg sets that don't read dip switches [Barry]
* Updated the EPOS driver, adding sound for Dealer and implementing the watchdog [iq_132]
* Tidied the Phoenix sets in the CPS-2 driver [Barry, based on info from Pythagoras]
* Fixed some unicode titles [JacKc, XingXing]
* Added Hyllian's Data Dependent Triangulation 3X to the softFX blitters [Hyllian, msbhvn]
* Optimised the xBR filters [Hyllian, Barry]
* Sync some sets and titles with latest MAME SVN [JacKc]

Also tagged with one or more of these keywords: Arcade

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