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Project64K7E 1.3.0 released


Robert

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This is a Nintendo 64 emulator with Kaillera Netplay facility.

 

http://project64k7e.blogspot.com.au/

http://www.mediafire.com/download.php?46evgdw41ocy4dr

 

Welcome, it's been a while since the last updated of the emulator, as there have been recent updates from some plugins, clients, RDB, etc... i also wanted to make my update of Project64K7E.

 

These are the changes:

- Added NRage Input Plugin v2.3 Final. This fixes some important bugs from 2.2 Bet. Thanks to squall-Leonhart.

- Added the n02 to release 18, Thanks to Ownasaurus.

- Fixed some PSA cheats just to avoid Freeze, some PSA cheat were deleted because they had no solution.

- It was discovered another cause of ds, Buffer Vsync, so if you want to play in Fullscreen, you can do, but by default, and by default it will have to be with Transfer Memory to prevent desynchronisations.

- Added a .Reg file to enable cheats type "Have All", something that is important and useful for newbies.

- Removed the error when trying to read Krecs, as the sole cause of this is when there is no such folder.

- The Manifest was not added because some chipset and older computers have problems with D3D8 after a couple of games.

- Fixed the Casual Image Freeze.

- Link Homes of Files settings do not throw error and access to the pages correctly.

- Disabled the option NRage RAWDATA of NRage's 2.3 to avoid problems in Netplay.

- "About" now refers to the correct Thanks and Greetings.

- Added to the RDX some symbols of "Good Verif.Dump" in GoodName.

(News thanks to General Emulation)

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