registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> Interesting... - PS1 Emulators [/pc/ps1] -

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So I just bought a PS1 second-hand from a thrift store because of my fondness for PS1 RPG's. I was curious to see if I could play a backed-up or even a Japanese game on my newly acquired system. I read about all the various methods of playing backups (swap trick, gameshark, etc.) but after burning one of my backed up games, I just decided to pop it in and give it a try. To my amazement the game actually booted and was working without a hitch. This has worked for multiple games including a Japanese title. I was just wondering if anyone had any insight into whats going on, because it was my understanding that unmodded PS1's cannot play backups. Obviously, since I haven't taken apart the system I can't tell if a modchip has been installed or not. But it's pretty unlikely that somebody would've given it away if they cared enough to install a chip. Any thoughts...




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open it and have a look.



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Yes, an unmodded PS1 can't play backups (nor retail discs from other regions), so it's a fairly safe bet to say that your console is modded.

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