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ZSNES WIP 10/19/04


Agozer

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Another fine WIP release.

 

NOTE: While this WIP fixes the flickering in Star Fox 2, it still has major problems. NO EMULATOR CURRENTLY PLAYS STAR FOX 2 PERFECTLY.

 

General Code Cleanup [pagefault]

Fixed a strange crashing bug in 239 line games when interpolation is

enabled [pagefault]

More accurate way of calculating timing for CPU cycles [pagefault]

Remove warning about 32 bpp since it is no longer an issue [pagefault]

Starfox 2 flickering Fixed [pagefault]

Made battery for SFX more meaningful, fixed SRAM not being cleared. [Nach]

SuperFX 20mhz timing fix [pagefault]

Fixed GUI laggyness problems hopefully. (Linux) [pagefault]

Reset now doesn't reset parts of RAM that shouldn't be. [Nach]

Begin work of socket server for automation [pagefault]

Update copyright date and change text to 'ZSNES Team' on startup [pagefault, ipher]

-z now disables stereo sound insted of enabling it, because it is on by default anyway [pagefault]

Updated -m in help to be more specific [pagefault]

SDL port is now way more CPU usage friendly, no longer uses 100% [kode54, pagefault]

Removed breakpoints for Mario Chip 1 and GSU-1. [Nach]

Fixed the DSP-1 not getting unloaded error. [Nach]

 

Get it here.

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