Tux Posted March 16 Posted March 16 Yeah nothing major this time, it's more because a few things were committed to git this week to finish properly stuff in 0.97.5, and since there's nothing in the works for now it's better to release some new binaries now rather than wait an indefinite amount of time... So the changes : - Add a configuration for the joysticks dead zones in the inputs dialog, all joysticks share the same setting, don't complain since arcade joysticks don't use precise placement, it's just up left down right and center that's all. - cheat dialog: fix bug when text for the status bar is too long to fit on the screen normally the bar flashes and you can click on it to get the full text. Except the click has been broken since the transition to sdl2 ! At least this feature is not used often, which is not a surprise. - new region switches for xmvsf, mvsc, hsf2 - mshvsf: Enable "Norimaru" for all regions. It's an extra character which was reserved for Japan only previously, but it didn't make much sense to keep it only for Japan after adding a region switch to this rom. - And ffman1985 produced a new console script for sf2hfj. That's all, and this time it should be the last release for quite a while ! AppImage files updated too by the way, since sdl was updated it was too bad not to include the updated version... I didn't update the sdl2 dll in the dlls package for windows, you can grab the updated version directly from github if you are interested, but it's really about minor fixes inside, nothing major. win64 dll: https://github.com/libsdl-org/SDL/releases/download/release-2.32.2/SDL2-2.32.2-win32-x64.zip win32 dll: https://github.com/libsdl-org/SDL/releases/download/release-2.32.2/SDL2-2.32.2-win32-x86.zip I didn't even update the version number, but you can check the date of the binary either in the archives or in the about dialog, compiled a few minutes ago! 1
fire_dragon Posted 19 hours ago Posted 19 hours ago I like to point out, that the pkgbuild from 32 and 64 Bit versions don't build on Arch Linux anymore. 64Bit: :: Mit der Installation fortfahren? [J/n] j ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 14:45:50 CEST) ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> WARNUNG: Überspringe Überprüfung der PGP-Signaturen der Quell-Dateien. ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg :: (1/1) SRCINFO geparst: raine ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 14:45:50 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg ==> Entferne existierendes $srcdir/ Verzeichnis... ==> Entpacke Quellen... -> Entpacke raine-0.97.5b.tar.gz mit bsdtar ==> Beginne prepare()... ==> Quellen sind fertig. ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 14:45:52 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> WARNUNG: Verwende bestehenden $srcdir/ Baum ==> Entferne existierendes $pkgdir/ Verzeichnis... ==> Beginne build()... make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird betreten Building Raine, Fully optimized version with gcc for linux-gnu CPU= dependencies : if you get an error here, install the required dev package libpng:1.6.50 SDL:2.32.56 lua: lua cflags libs -llua -lm Compiling source/mame/z80/z80dasm.c... Compiling source/mame/6502/6502dasm.c... Compiling source/Musashi/m68kdasm.c... Compiling source/neocd/pd4990a.c... Compiling source/neocd/cdrom.c... Compiling source/neocd/cache.c... Compiling source/neocd/cdda.c... Compiling source/neocd/iso.c... Compiling source/neocd/neocd.c... Compiling source/games/ainferno.c... Compiling source/games/aquajack.c... Compiling source/games/arabianm.c... Compiling source/games/arkanoid.c... Compiling source/games/arkretrn.c... Compiling source/games/armedf.c... Compiling source/games/ashura.c... Compiling source/games/asuka.c... Compiling source/games/biomtoy.c... Compiling source/games/bloodbro.c... Compiling source/games/bonzeadv.c... Compiling source/games/bshark.c... Compiling source/games/bsystem.c... Compiling source/games/bubblem.c... Compiling source/games/bublbobl.c... Compiling source/games/bubl_mcu.c... Compiling source/games/bubsymph.c... Compiling source/games/cabal.c... Compiling source/games/cadash.c... Compiling source/games/cave.c... Compiling source/games/chaknpop.c... Compiling source/games/chasehq2.c... Compiling source/games/chasehq.c... Compiling source/games/cleofort.c... Compiling source/games/contcirc.c... Compiling source/games/cookbib.c... Compiling source/games/cps1drv.c... Compiling source/games/cps2drv.c... Compiling source/games/crimec.c... Compiling source/games/crospang.c... Compiling source/games/ctribebl.c... Compiling source/games/cupfinal.c... Compiling source/games/dangarb.c... Compiling source/games/darius2d.c... Compiling source/games/darius.c... Compiling source/games/dariusg.c... Compiling source/games/deadconx.c... Compiling source/games/diverboy.c... Compiling source/games/dkong.c... Compiling source/games/dleague.c... Compiling source/games/doubled3.c... Compiling source/games/eaction2.c... Compiling source/games/earthjkr.c... Compiling source/games/esd16.c... Compiling source/games/exzisus.c... Compiling source/games/f3demo.c... Compiling source/games/fchamp.c... Compiling source/games/flstory.c... Compiling source/games/frogger.c... Compiling source/games/galaga.c... Compiling source/games/galpanic.c... Compiling source/games/gauntlet.c... Compiling source/games/gcpball.c... Compiling source/games/gekridan.c... Compiling source/games/gridseek.c... Compiling source/games/gunbird.c... Compiling source/games/gunlock.c... Compiling source/games/hitice.c... Compiling source/games/hthero95.c... Compiling source/games/hvyunit.c... Compiling source/games/hyperpcb.c... Compiling source/games/intcup94.c... Compiling source/games/kaiserkn.c... Compiling source/games/koshien.c... Compiling source/games/ksystem.c... Compiling source/games/ktiger2.c... Compiling source/games/landmakr.c... Compiling source/games/lightbr.c... Compiling source/games/lsystem.c... Compiling source/games/macrossp.c... Compiling source/games/masterw.c... Compiling source/games/matmania.c... Compiling source/games/mcatadv.c... Compiling source/games/megasys1.c... Compiling source/games/metalb.c... Compiling source/games/mitchell.c... Compiling source/games/mugsmash.c... Compiling source/games/neogeo.c... Compiling source/games/ninjak.c... Compiling source/games/ninjaw.c... Compiling source/games/nmk.c... Compiling source/games/nmk004.c... Compiling source/games/opwolf3.c... Compiling source/games/opwolf.c... Compiling source/games/othunder.c... Compiling source/games/pbobble2.c... Compiling source/games/pbobble3.c... Compiling source/games/pbobble4.c... Compiling source/games/pengo.c... Compiling source/games/pirates.c... Compiling source/games/popnpop.c... Compiling source/games/psyforce.c... Compiling source/games/puchicar.c... Compiling source/games/quizgame.c... Compiling source/games/rainbow.c... Compiling source/games/rambo3.c... Compiling source/games/rastan2.c... Compiling source/games/rastan.c... Compiling source/games/recordbr.c... Compiling source/games/ridefght.c... Compiling source/games/ringrage.c... Compiling source/games/robokid.c... Compiling source/games/seta.c... Compiling source/games/silentd.c... Compiling source/games/silkworm.c... Compiling source/games/spacegun.c... Compiling source/games/spcinv95.c... Compiling source/games/superchs.c... Compiling source/games/syvalion.c... Compiling source/games/taito_f2.c... Compiling source/games/tecmosys.c... Compiling source/games/terrac.c... Compiling source/games/terraf.c... Compiling source/games/tetrisp2.c... Compiling source/games/tetrist.c... Compiling source/games/toaplan1.c... Compiling source/games/toaplan2.c... Compiling source/games/toki.c... Compiling source/games/topland.c... Compiling source/games/topspeed.c... Compiling source/games/trstars.c... Compiling source/games/twinqix.c... Compiling source/games/undrfire.c... Compiling source/games/upl.c... Compiling source/games/viofight.c... Compiling source/games/volfied.c... Compiling source/games/warriorb.c... Compiling source/games/wgp.c... Compiling source/games/wrestlef.c... Compiling source/games/wwfsstar.c... Compiling source/games/xsystem1.c... Compiling source/games/xsystem2.c... Compiling source/games/zerozone.c... Compiling source/games/f3system.c... Compiling source/games/nichisnd.c... Compiling source/games/taitosnd.c... Compiling source/games/tchnosnd.c... Compiling source/games/cps1.c... Compiling source/games/tc002obj.c... Compiling source/games/tc140syt.c... Compiling source/games/taito_z.c... Compiling source/games/tc005rot.c... Compiling source/games/fl_mcu.c... Compiling source/games/tc220ioc.c... Compiling source/games/setax1.c... Compiling source/games/tc200obj.c... Compiling source/games/tc180vcu.c... Compiling source/games/kiki_mcu.c... Compiling source/games/tc110pcr.c... Compiling source/games/tc150rod.c... Compiling source/games/tc100scn.c... Compiling source/games/tc003vcu.c... Compiling source/games/kick_mcu.c... Compiling source/games/tc006vcu.c... Compiling source/games/tc101scn.c... Compiling source/games/tc004vcu.c... Compiling source/games/gun.c... Compiling source/games/psikyosh.c... Compiling source/68000/starhelp.c... Compiling source/68020/newcpu.c... gcc -c -o linux-gnu-sdl2/object/Musashi/m68kmake.o source/Musashi/m68kmake.c g++ -o linux-gnu-sdl2/object/Musashi/m68kmake linux-gnu-sdl2/object/Musashi/m68kmake.o cd source/Musashi && ../../linux-gnu-sdl2/object/Musashi/m68kmake Musashi v3.32 68000, 68008, 68010, 68EC020, 68020, 68040 emulator Copyright Karl Stenerud (kstenerud@gmail.com) Generated 1966 opcode handlers from 517 primitives Compiling source/Musashi/m68kcpu.c... Compiling source/Musashi/m68kops.c... Compiling source/z80/mz80help.c... Compiling source/mame/z80/z80.c... Compiling source/6502/m6502hlp.c... Compiling source/mame/6502/m6502.c... Compiling source/m68705/m68705.c... Compiling source/sound/assoc.c... Compiling c++ source/sdl/dialogs/sound_commands.cpp... Compiling c++ source/sdl/dialogs/neocd_options.cpp... Compiling c++ source/sdl/dialogs/neo_softdips.cpp... Compiling c++ source/sdl/dialogs/neo_debug_dips.cpp... Compiling source/sound/ym2151.c... Compiling source/sound/2151intf.c... Compiling source/sound/2203intf.c... Compiling source/sound/2413intf.c... Compiling source/sound/ym2413.c... Compiling source/sound/2610intf.c... Compiling source/emudx.c... Compiling source/cat93c46.c... Compiling source/decode.c... Compiling source/cps2crpt.c... Compiling source/slapstic.c... Compiling source/sound/3812intf.c... Compiling less optimized source/sound/adpcm.c... Compiling source/sound/ay8910.c... Compiling source/sound/dac.c... Compiling source/sound/dxsmp.c... Compiling source/sound/es5506.c... Compiling source/sound/m6585.c... Compiling source/sound/msm5205.c... Compiling source/sound/msm5232.c... Compiling source/sound/namco.c... Compiling source/sound/qsound.c... Compiling source/sound/smp16bit.c... Compiling source/sound/ymz280b.c... Compiling source/sound/ymf278b.c... Compiling source/sound/x1_010.c... Compiling source/sound/toaplan2.c... Compiling source/sound/galaxian.c... Compiling source/sound/tms5220.c... Compiling source/sound/5220intf.c... Compiling source/sound/pokey.c... Compiling source/video/tilemod.c... Compiling source/video/palette.c... Compiling source/video/priorities.c... Compiling source/video/newspr.c... Compiling source/video/spr64.c... Compiling source/video/cache.c... Compiling source/video/c/str/6x8_8.c... Compiling source/video/c/str/6x8_16.c... Compiling source/video/c/str/6x8_32.c... Compiling source/video/c/16x8_8.c... Compiling source/video/c/16x8_16.c... Compiling source/video/c/16x8_32.c... Compiling source/video/zoom/16x16.c... Compiling source/video/zoom/16x16_16.c... Compiling source/video/zoom/16x16_32.c... Compiling source/video/zoom/16x8.c... Compiling source/video/c/lscroll.c... Compiling source/video/alpha.c... Compiling source/video/c/str_opaque.c... Compiling source/video/c/common.c... Compiling source/video/c/pdraw.c... Compiling source/video/c/mask.c... Compiling source/video/c/sprites.c... Compiling source/video/c/sprites32_a50.c... Compiling source/video/c/mapped_alpha.c... Compiling source/sound/ymdeltat.c... Compiling source/sound/fmopl.c... source/sound/fmopl.c: In Funktion »OPL_save_state«: source/sound/fmopl.c:1700:43: Fehler: Übergabe des Arguments 1 von »AddLoadCallback« von inkompatiblem Zeigertyp [-Wincompatible-pointer-types] 1700 | state_save_register_func_postload(OPL_postload); | ^~~~~~~~~~~~ | | | void (*)(int) In Datei, eingebunden von source/sound/fmopl.c:74: source/savegame.h:46:29: Anmerkung: »void (*)(void)« erwartet, aber Argument hat Typ »void (*)(int)« 46 | void AddLoadCallback(void (*callback)()); | ~~~~~~~^~~~~~~~~~~ source/sound/fmopl.c:1551:13: Anmerkung: »OPL_postload« wird hier deklariert 1551 | static void OPL_postload(int param) | ^~~~~~~~~~~~ make: *** [makefile:1537: linux-gnu-sdl2/object/sound/fmopl.o] Fehler 1 make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird verlassen ==> FEHLER: Ein Fehler geschah in build(). Breche ab... -> Fehler beim Erstellen: raine-exit status 4 -> Die folgenden Pakete konnten nicht installiert werden. Ein manueller Eingriff ist erforderlich: raine - exit status 4 32Bit: ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 13:57:45 CEST) ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> WARNUNG: Überspringe Überprüfung der PGP-Signaturen der Quell-Dateien. ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg :: (1/1) SRCINFO geparst: raine ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 13:57:45 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> Empfange Quellen... -> raine-0.97.5b.tar.gz gefunden ==> Überprüfe source Dateien mit sha256sums... raine-0.97.5b.tar.gz ... Erfolg ==> Entferne existierendes $srcdir/ Verzeichnis... ==> Entpacke Quellen... -> Entpacke raine-0.97.5b.tar.gz mit bsdtar ==> Beginne prepare()... ==> Quellen sind fertig. ==> Erstelle Paket: raine 0.97.5b-1 (So 21 Sep 2025 13:57:47 CEST) ==> Prüfe Laufzeit-Abhängigkeiten... ==> Prüfe Buildtime-Abhängigkeiten... ==> WARNUNG: Verwende bestehenden $srcdir/ Baum ==> Beginne build()... make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird betreten Building Raine, Fully optimized version with gcc -m32 for linux-gnu CPU=pentium3 dependencies : if you get an error here, install the required dev package libpng:1.6.50 SDL:2.32.56 lua: lua cflags libs -llua -lm Compiling source/mame/z80/z80dasm.c... Compiling source/mame/6502/6502dasm.c... Compiling source/Musashi/m68kdasm.c... Compiling source/neocd/pd4990a.c... Compiling source/neocd/cdrom.c... Compiling source/neocd/cache.c... Compiling source/neocd/cdda.c... Compiling source/neocd/iso.c... Compiling source/neocd/neocd.c... Compiling source/games/ainferno.c... Compiling source/games/aquajack.c... Compiling source/games/arabianm.c... Compiling source/games/arkanoid.c... Compiling source/games/arkretrn.c... Compiling source/games/armedf.c... Compiling source/games/ashura.c... Compiling source/games/asuka.c... Compiling source/games/biomtoy.c... Compiling source/games/bloodbro.c... Compiling source/games/bonzeadv.c... Compiling source/games/bshark.c... Compiling source/games/bsystem.c... Compiling source/games/bubblem.c... Compiling source/games/bublbobl.c... Compiling source/games/bubl_mcu.c... Compiling source/games/bubsymph.c... Compiling source/games/cabal.c... Compiling source/games/cadash.c... Compiling source/games/cave.c... Compiling source/games/chaknpop.c... Compiling source/games/chasehq2.c... Compiling source/games/chasehq.c... Compiling source/games/cleofort.c... Compiling source/games/contcirc.c... Compiling source/games/cookbib.c... Compiling source/games/cps1drv.c... Compiling source/games/cps2drv.c... Compiling source/games/crimec.c... Compiling source/games/crospang.c... Compiling source/games/ctribebl.c... Compiling source/games/cupfinal.c... Compiling source/games/dangarb.c... Compiling source/games/darius2d.c... Compiling source/games/darius.c... Compiling source/games/dariusg.c... Compiling source/games/deadconx.c... Compiling source/games/diverboy.c... Compiling source/games/dkong.c... Compiling source/games/dleague.c... Compiling source/games/doubled3.c... Compiling source/games/eaction2.c... Compiling source/games/earthjkr.c... Compiling source/games/esd16.c... Compiling source/games/exzisus.c... Compiling source/games/f3demo.c... Compiling source/games/fchamp.c... Compiling source/games/flstory.c... Compiling source/games/frogger.c... Compiling source/games/galaga.c... Compiling source/games/galpanic.c... Compiling source/games/gauntlet.c... Compiling source/games/gcpball.c... Compiling source/games/gekridan.c... Compiling source/games/gridseek.c... Compiling source/games/gunbird.c... Compiling source/games/gunlock.c... Compiling source/games/hitice.c... Compiling source/games/hthero95.c... Compiling source/games/hvyunit.c... Compiling source/games/hyperpcb.c... Compiling source/games/intcup94.c... Compiling source/games/kaiserkn.c... Compiling source/games/koshien.c... Compiling source/games/ksystem.c... Compiling source/games/ktiger2.c... Compiling source/games/landmakr.c... Compiling source/games/lightbr.c... Compiling source/games/lsystem.c... Compiling source/games/macrossp.c... Compiling source/games/masterw.c... Compiling source/games/matmania.c... Compiling source/games/mcatadv.c... Compiling source/games/megasys1.c... Compiling source/games/metalb.c... Compiling source/games/mitchell.c... Compiling source/games/mugsmash.c... Compiling source/games/neogeo.c... Compiling source/games/ninjak.c... Compiling source/games/ninjaw.c... Compiling source/games/nmk.c... Compiling source/games/nmk004.c... Compiling source/games/opwolf3.c... Compiling source/games/opwolf.c... Compiling source/games/othunder.c... Compiling source/games/pbobble2.c... Compiling source/games/pbobble3.c... Compiling source/games/pbobble4.c... Compiling source/games/pengo.c... Compiling source/games/pirates.c... Compiling source/games/popnpop.c... Compiling source/games/psyforce.c... Compiling source/games/puchicar.c... Compiling source/games/quizgame.c... Compiling source/games/rainbow.c... Compiling source/games/rambo3.c... Compiling source/games/rastan2.c... Compiling source/games/rastan.c... Compiling source/games/recordbr.c... Compiling source/games/ridefght.c... Compiling source/games/ringrage.c... Compiling source/games/robokid.c... Compiling source/games/seta.c... Compiling source/games/silentd.c... Compiling source/games/silkworm.c... Compiling source/games/spacegun.c... Compiling source/games/spcinv95.c... Compiling source/games/superchs.c... Compiling source/games/syvalion.c... Compiling source/games/taito_f2.c... Compiling source/games/tecmosys.c... Compiling source/games/terrac.c... Compiling source/games/terraf.c... Compiling source/games/tetrisp2.c... Compiling source/games/tetrist.c... Compiling source/games/toaplan1.c... Compiling source/games/toaplan2.c... Compiling source/games/toki.c... Compiling source/games/topland.c... Compiling source/games/topspeed.c... Compiling source/games/trstars.c... Compiling source/games/twinqix.c... Compiling source/games/undrfire.c... Compiling source/games/upl.c... Compiling source/games/viofight.c... Compiling source/games/volfied.c... Compiling source/games/warriorb.c... Compiling source/games/wgp.c... Compiling source/games/wrestlef.c... Compiling source/games/wwfsstar.c... Compiling source/games/xsystem1.c... Compiling source/games/xsystem2.c... Compiling source/games/zerozone.c... Compiling source/games/f3system.c... Compiling source/games/nichisnd.c... Compiling source/games/taitosnd.c... Compiling source/games/tchnosnd.c... Compiling source/games/cps1.c... Compiling source/games/tc002obj.c... Compiling source/games/tc140syt.c... Compiling source/games/taito_z.c... Compiling source/games/tc005rot.c... Compiling source/games/fl_mcu.c... Compiling source/games/tc220ioc.c... Compiling source/games/setax1.c... Compiling source/games/tc200obj.c... Compiling source/games/tc180vcu.c... Compiling source/games/kiki_mcu.c... Compiling source/games/tc110pcr.c... Compiling source/games/tc150rod.c... Compiling source/games/tc100scn.c... Compiling source/games/tc003vcu.c... Compiling source/games/kick_mcu.c... Compiling source/games/tc006vcu.c... Compiling source/games/tc101scn.c... Compiling source/games/tc004vcu.c... Compiling source/games/gun.c... Compiling source/games/psikyosh.c... Compiling StarScream... /usr/bin/ld: skipping incompatible /usr/lib/libSDL2.so when searching for -lSDL2 /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 /usr/bin/ld: skipping incompatible /usr/lib/libc.so when searching for -lc /usr/bin/ld: skipping incompatible /usr/lib/libc.a when searching for -lc /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 /usr/bin/ld: skipping incompatible /usr/lib/libgcc_s.so.1 when searching for libgcc_s.so.1 linux-gnu-sdl2-asm/object/68000/star.exe -hog linux-gnu-sdl2-asm/object/68000/s68000.asm STARSCREAM version 0.26r4 Generating "linux-gnu-sdl2-asm/object/68000/s68000.asm" with the following options: * CPU type: 68000 (24-bit addresses) * Identifiers begin with "s68000" * Stack calling conventions * Hog mode: On Decoding instructions: 0123456789ABCDEF done Building table: done routine_counter = 7244 Assembling linux-gnu-sdl2-asm/object/68000/s68000.asm... Compiling source/68000/starhelp.c... Compiling source/68020/newcpu.c... Compiling source/68020/readcpu.c... Compiling source/68020/cpustbl.c... Compiling source/68020/cpudefs.c... Assembling source/68020/a020core.s... Compiling mz80... source/z80/makez80.c:953:12: Fehler: Initialisierung von »void (*)(long unsigned int)« von inkompatiblem Zeigertyp »void (*)(void)« [-Wincompatible-pointer-types] 953 | {0x6b, LDHLHandler}, | ^~~~~~~~~~~ source/z80/makez80.c:953:12: Anmerkung: (nahe der Initialisierung für »EDOps[0].Emitter«) source/z80/makez80.c:947:13: Anmerkung: »LDHLHandler« wird hier deklariert 947 | static void LDHLHandler() { | ^~~~~~~~~~~ make: *** [makefile:1719: linux-gnu-sdl2-asm/object/z80/makez80.o] Fehler 1 make: Verzeichnis „/home/ebo/.cache/yay/raine/src/raine-0.97.5b“ wird verlassen ==> FEHLER: Ein Fehler geschah in build(). Breche ab... -> Fehler beim Erstellen: raine-exit status 4 -> Die folgenden Pakete konnten nicht installiert werden. Ein manueller Eingriff ist erforderlich: raine - exit status 4 Please look into this if you have time.
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