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BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.


Supported Systems

  • Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
  • Super Nintendo (SNES)
  • Gameboy
  • Gameboy Color
  • Super Gameboy
  • Sega Master System
  • SG-1000
  • Game Gear
  • PC-Engine (TurboGrafx-16) / CD-ROM
  • SuperGrafx
  • Atari 2600
  • ColecoVision
  • TI-83 Calculator

Unofficially Released

  • Sega Genesis (Experimental)
  • Gameboy Advance


Change log:
  • Fix exception when attempting to record a movie from a SNES ROM in an archive
  • Fix crashing when attempting to load a GBC, SGB, or Saturn Game
  • Fix bug in firmware resolution when firmware isn't present in the default firmwares folder or when the user's selection is missing altogether
  • Support additional FDS BIOS files
  • Fix Screenshot and SaveRam paths being in the base path instead of system path
  • Add separate path options for Dual Gameboy (and fix dual Gameboy paths)
  • Dual Gameboy - fix screenshots (probably)
  • DiscoHawk - cue-fix error in parsing empty lines
  • Fix Atari 7800 from crashing on load ROM
  • Fix Coleco and Atari 7800 BIOS detection
  • Fix Rewind setting aside memory for a buffer even when not enabled (fixes Out of memory exceptions in N64Hawk)
  • Fix possible exceptions regarding cheats being thrown when using Ram Watch and some other tools
  • Fix bug that was preventing binding joypad buttons on some machines
  • N64 - Fix default setting in Glide64mk2 which can result in blank video
  • Allow Virtualpad to control the main form's hotkeys
  • Single Instance Mode - Fix exception thrown on close
  • SGB - Fix Memory Domains
  • N64 VirtualPad - right-click enables autofire
  • VirtualPads - Always on Top feature
  • Paths - fix bug where GB files could be saved to SNES paths
  • Fix resgression where SRAM files had no file extension


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