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Mugen FAQ


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What is M.U.G.E.N.?


M.U.G.E.N is a 2D fighting game engine designed by Elecbyte and originally released in 1999. Elecbyte distributed beta versions that ran under DOS, Linux, and Windows. The engine allows for anyone to create characters, stages and other game objects through interpreted text files and graphics and sound compilations and it also supports various types of audio formats such as MP3, ADX, OGG and MIDI as background music during gameplay. The engine allows for the type of functionality found in most any commercial 2D fighting game, such as the Street Fighter games produced by Capcom, the Naruto games produced by Bandai, or the King of Fighters games produced by SNK. Creators of M.U.G.E.N content are from all over the globe, most notably including American, Brazilian, Japanese, Chinese, and French creators.



adding chars


1. make sure that when you open the characters folder the .def file is in there


2. make sure the Name of the folder is exactly the same as the name of the .def file inside


3. open the .def file in notepad and make sure all the files in the folder are referenced correctly


4. when you have done all this just simply add the characters name to the select.def file found in the data folder


Spring cleaning don't mind me...

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