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eSCV Updated


olaf

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AEP Emulation Page reports that eSCV, the EPOCH Super Cassette Vision emulator for Microsoft Windows, has been updated today. The homepage is in Japanese, but here's a translation of the release notes.

 

It is in the midst of investigating around sprite.

 

4 connecting 16x16 monochromatic sprite, it makes the 32x32, or 4 it can pile up. It corresponded when, these using super such as mah-jongg has existed together. Please try comparing, with the screen shot of 12/13 such as アストロウォーズ and elevator fighting spirit.

 

It corresponded to the drawing when 1 is appointed to the MSB of sprite number temporarily. With the top and bottom of the 16x16 as a half, just which is indicated would like to see, is. In 1 aspect of Lu pan three world, the 蝙 蝠 flapping there is no with something and is designed in such a way that it can be indicated. Simply, when it is this mounting, it cannot indicate the water which flows just, it is is.

 

In addition, processing of the b5 of the PC was corrected. Besides the fact that the MOV PC, is modified explicitly value with such as A, when the IO/ - the value of M is outputted with MC b5 as 0 even, it is corresponding. Somehow the star speeder - with it seems that does such operation.

You can visit the official homepage here to see the screen shots spoken of, as well as obtain eSCV.

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