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NEW TOPIC NAME: Need help running Kof2003


baosen

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Depends on what do you want. No emulator plays KOF2003 on the fly without modifications (excpet NeoRAGEx). So regarding emulators, it's either NRX, Kawaks/nebula Loader or a custom MAME. There isn't any differences between versions really.

 

I use the NeoRAGEx set that works on Nebula too. Sure if you care about "authentic" sets, you get the set which has encryptions (kof2003 is it?).

 

Then there's the decrypted PCB set (kof2003d) which is exactly the same but with no encryption. and then the bootleg (NRX compliant, kof2k3bl?)

 

If you want DATs, take a look at the pinned topic.

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Well, at least in the bootleg, there was a problem with the infinite time symbol in Console Mode, but that can be fixed as well. The controls not working 'bug' manifests itself in Nebula. a way around that is to simply reconfigure the controls.

 

Decrypted C set has decrypted C (graphics) roms. Other parts of the set are encrypted (the P1 or M1 in this case, IIRC).

 

Fully decrypted set s is just how it sounds, there is no encryption whatsoever.

 

The bootleg set is simply a dump from the bootleg PCB before the official boards came about.

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But is the game japanese or chinese or is it English?

I got it Japanese or Chinese :)

The are no chinese Neo-Geo games, unless we're talking about hacks made by chinese. Don't keep your regional settings in japanese, or in most cases you'll get a japanese game.

 

All Neo-Geo games have three regions built-in (with the except of a few quiz and mahjongg games that were only released in Japan), and game content may change slightly depending on what region you have selected.

 

Just keep the machine region on either European or US and you'll have your english game.

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Still Japanese... Hmmm.... I found that i don't have the s1 file, gonna try to add that...

 

EDIT: It didn't work... Hmm....

 

Gonna any tips? Here's my modified DAT:

 

System: NEO
RomName: kof2003d
Game: The King of Fighters 2003 (Decrypted C, PCB ver.)

[Program]
271-p1.bin,0,400000,b9da070c,0
271-p2.bin,400000,400000,da3118c4,0
271-p3.bin,800000,100000,5cefd0d2,0
271-p3d.bin,800000,100000,59d376da,0
271-bios.bin,900000,40000,c521b5bc,0

[Text]

[Z80]
271-m1d.bin,0,80000,e86af8f,0

[Samples]
271-v1.rom,0,400000,D2B8AA5E,0
271-v2.rom,400000,400000,71956EE2,0
271-v3.rom,800000,400000,DDBBB199,0
271-v4.rom,C00000,400000,1B90C4F,0

[Graphics]
271-c1d.bin,0,1000000,c29acd28,0
271-c2d.bin,1,1000000,328e80b1,0
271-c3d.bin,2000000,1000000,020a11f1,0
271-c4d.bin,2000001,1000000,991b5ed2,0
271-c5d.bin,4000000,1000000,c2de8b66,0
271-c6d.bin,4000001,1000000,3ff750db,0

[System]
CartridgeID: 271
GfxCrypt: 0
GfxKey: 0
ButLayout: 9
Fix: 26

 

I'm Running the game on Nebula :)

 

And whats FIX for? 1m t3h 100% n00b!

Edited by baosen
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Fix is just Nebula's internal DAT variable. Altering that sometimes fixes certain games (i.e. get them to run). Then again, this is only my opinion and only ElSemi or Razoola might know better. Who knows?

 

The S1 data comes from the P1, AFAIK. A game doesn't run without the S1 data. Have you checked from Neo-Geo's Test Menu that the language is set to english?

 

Also the P3d file is redundant because you already have a P3 file. The only difference is that it's decrypted.

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