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MomoneDk

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  1. MomoneDk

    Mouse cursor

    Thank you for your help. In full screen i still have the orange cursor with touchscreen games like megatouch, touchmaster.... I tried Operation Wolf and Terminator 2, i think no orange cursor in full screen for lightgun games.
  2. MomoneDk

    Mouse cursor

    Hello Is there a way to hide the mouse cursor when using a lightgun game or touchscreen game ? I always have the crosshair AND the mouse pointer in the game and in 2 differents places, both doesn't move at the same speed of course. In some old mames it was possible (mame 200), but now (i use mameui 282), i searched on the ".ini" and in internet, i don't find any solution. Thank you in advance.
  3. Hello Do you know how to obtain GCC 13.2 for windows for the compation of mame ? (because it is unfoundable on the net) .
  4. Hello Thank you for your answers, i took the arcade file from Arcade64 sources and the compilation worked !!! So if i want all the games and if i understand well, i need to remove all the "//" in the arcade.flt file. @pmc2 , yes, it was a possibility in the cas i didn't compile. Thanks
  5. Hello I have this error every time i try to compile mame 253, i have the same error with GCC 10.1, and even later GCC. d:/mame253/scripts/genie.lua:555: Definition file for TARGET=mame SUBTARGET=arcade does not exist stack traceback: [C]: in function 'error' d:/mame253/scripts/genie.lua:555: in main chunk [C]: in upvalue 'builtin_dofile' [string "premake = { }..."]:109: in function 'dofile' [string "_WORKING_DIR = os.getcwd()..."]:46: in function '_premake_main' make: *** [makefile:1102 : build/projects/windows/mamearcade/gmake-mingw64-gcc/Makefile] Erreur 1 make: *** Attente des tâches non terminées.... Thanks
  6. In this cas i will see if i need an update in the gcc, and try to compile under windows 7 and not windows 10.
  7. Hello, is anyone successfully compiled mame 253 ? Until mame 252 it wasn't a matter, but for this new version, the GCC 10,11, and 12 doesn't work.
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