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D3volv3r

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Everything posted by D3volv3r

  1. The reason for this troublesome request is that Nebula has the only shots factory that allows sprite tiles to be moved. If Winkawaks had this very useful feature, I would never use anything else. Now, pardon my ignorance, but I assumed that I could edit the NEOGEO.DAT in Romdata with a standard text editor. I did this and even got certain versions of the rom running, but always with jumbled graphics. It seemed to me that Nebula 2.25b is not locked in the same manner as 2.25, but of this I may be mistaken. To be as specific as possible, I compiled a version of KOF 2003 from the latest MAME release with decrypted C-roms and GfxCrypt values from the pinned DAT thread on this board. Now matter how I fiddle with the variables, it will load to a black screen and crash every time. This is my problem, as best I can describe it. Were using another emulator a viable option, I wouldn't have such trouble.
  2. I realize this is slightly archaic by now, but I am trying to get KOF 2003 to play in Nebula 2.25b. After several days of downloading a buffet of old, new, bootleg, and decrypted roms and fiddling with the DAT files countless times, I am unable to make anything work. If someone could share a method for making this game work, I would be very appreciative.
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