[NEW] Final Burn Legends v1.10 in Final Burn (FBA/FBL/FBC) Posted June 14, 2012 · Edited June 14, 2012 by A Murder of Crows destronger is doing all the developing now on FBL. But I'll comment on some of your requests to give you some idea of where they might stand. A: It could be done, but it wouldn't be straightforward at all. FBL uses a very specific system of assigning button mappings and personally I wouldn't be inclined to mess with that and risk causing problems for something that essentially makes no difference at all to functionality or useability. It does make a difference to useability....so much so that i'm still using FBA-XXX 1.28 pro for playing these games in our group. Unless something changed since 1.4, every game has it's own controller settings....there is no over-reaching controller scheme. Our sticks do not match the default settings, so in order to make the sticks useable, we have to go in to each game and fiddle. It is time consuming in comparison to the old way of doing it. Our matches are fast paced, and people are encouraged to bring thier own controllers. Maybe getting the main FBA to support this is the proper way to go? B: Perfectly possible and not difficult to implement. C: It's possible but would be time consuming since new UI elements would have to be added to show what filter was currently applied otherwise it would end up a complete mess. I'd question if it's worthwhile since using the filter option from the main menu is more than adequate for most users' needs. D: Adding a filter of any kind is easy in the source but adding such a capability into the UI isn't something I would have been able to do. You can already create a custom favourites list. Right, but how many different lists does it support? I miss the functionality of different lists in FBA-XXX where NeoGeo, cps1, and cps2 were all separated. Anyway, the one thing MAME/CoinOps has that i truly wish was here was a multiple list sort/filter option. For UI, i can't imagine this being too difficult, but i haven't worked with the emu internals either. Having the sore/filters in main list make it much more intuitive to use, imo. As for your final question; I never added anything relating to 'pixel perfect' into FBL because I never really understood it. FBL uses an adaptive system of screen scaling though, so when you switch to another video mode it will retain the same proportions. I haven't seen this "work" yet. I run the emu in 720p, but i want the games to be scaled from their native resolutions. Instead, FBL is scaling them full (read: stretched out/wide) screen, and i can't find a quick setting to get the aspect ratio right. I have to estimate about how big it should be. Maybe i missed something here? actually, i am planning on ditching the pr0n completely but more important stuff is in the works right now. You're planning to remove supported games from FBL? most likely it'll be a pre-made edited favorites list. Ugh. Please don't. On the EmuXtras set, pr0n was a separate folder that the end user could choose to add to the main set. This works well. I don't want a default setting censoring or removing games, i want that left to the end user. I do want to thank you both for your continued work on this emu. I use it for my own personal, casual stuff. I hope it can evolve to a point where we can use it in tournaments as well.