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About funknotik

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  1. Thank you all for your quick responses!! I greatly appreciate any help I can get with this. Now to address some statements made, Blackknight asked: ""To the OP, if you have all these people working on it why use Mugen?" Our talents lie mostly in graphic design, conscept art, and music production. I used the term "programmers" very loosely, in other words we know nothing about programming!! We are pretty much just artists and musicians who share a love of 2d fighters. But for the sake of creating the game we are willing to do whatever is necessary. If you could direct us as to what programm
  2. Hello, I've been a fan of 2D fighting games for as long as I can remember and would like to attempt making my own. My question is will learning the ins and outs of mugen assist me in creating my OWN ORIGINAL SPRITES? Or are there some other links that could possibly guide me on how one goes about making a game like Guilty Gear or Street Fighter? I am going to be working with a team of graphic designers, programmers, artists, and musicians to create the idea and background story for the game. What im looking to create is a full 2D fighter guilty gear and street fighter 3 third strike is the kin
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