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bobant

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Posts posted by bobant

  1. I use fba-xxx src to change a few key shotcurt. Maybe someones here wants same request for its xbox arcade home based.

     

    line 1106 in fba.cpp

     

    change wPressedButtons by wButtons :

    (arcadetype && (m_DefaultGamepad.wPressedButtons & XINPUT_GAMEPAD_START) && m_DefaultGamepad.bPressedAnalogButtons[XINPUT_GAMEPAD_BLACK] && m_DefaultGamepad.bPressedAnalogButtons[XINPUT_GAMEPAD_WHITE])) && ((nReplayStatus & 0xFFFF) != 2))

    to

    (arcadetype && (m_DefaultGamepad.wButtons & XINPUT_GAMEPAD_START) && m_DefaultGamepad.bAnalogButtons[XINPUT_GAMEPAD_BLACK] && m_DefaultGamepad.bAnalogButtons[XINPUT_GAMEPAD_WHITE])) && ((nReplayStatus & 0xFFFF) != 2))

     

     

    in game i can use start, black and white pressed keys mapping to go into menu and so never used gamepad. Before i need to press three pad at same time and it's not easy to do in game.

     

    Maybe you can re-activate arcadetype bool inside UI menu that enable this (i think in fba pro this params is not used)

     

    thx

  2. hi,

     

    i've some question regarding fba-xxx and fba-xxx pro

     

    why no src available for the pro version ?

     

    maybe it was better to have a svn or others src manager to provide src for both fba and pro version.

     

    Sharing to community has many advantage for correcting bug or add functionalities.

     

    regards,

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