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narkius

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  1. thanks for the answers, mic. sounds like an awful lot of work. could you please comment on Dualis being not an open source project? sorry, for my ignorance, i don't know where to download the current version 20.3, what is the current license? cheers, narkius
  2. yo! well, i have a friend here who wants me to program a little game for the DS. but before i start with that, i need to have an emulator on a free operating system, so i thought about creating a port of Dualis for Linux. i have no clue about DS, only played on my PSP occasionally, owned a GameBoy 10 years ago and have next to no experience in game programming, especially on consoles. of course, i have no idea about MS-related programming, too. 1 ) is there anybody else interested in this? 2 ) is there anybody here to answer the questions that might arise when doing the conversion? my first questions are: a ) what is the current version of Dualis? here in the forum i saw somebody mentioning 12, but on the website, i can only download the sources for version 11. b ) the assembler code used in Dualis is only ARM-related and can thus be used in the port as is? c ) i had a brief look into the file structure of the package, but which are the files/file extensions related only to MS-specific development tools (like .dsp, .dsw)? d ) did anybody ever try to run Dualis under Wine? i do not have a second machine with Windows running and i guess it makes it easier to understand how it works if i see it running. that's it so far. er, thanks for your attention. cheers, narkius
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