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Is this a graphics card problem?
Posted 19 February 2004 - 07:16 PM
Here are my settings:
;Enter the width and height of the resolution you want to set here.
;The optimal resolution is 320x240, but if your video card has problems
;You may want to try 640x480.
Width = 640
Height = 480
This is the color depth at which to run MUGEN. You should set it to
;16 bit color unless your video card has problems with it.
;16-fastest, 24,32-slower, 8-slowest/worst
Depth = 16
Set this parameter to 0 to disable screen stretching, and set it to 1 if
;you want to scale it up to fit the current resolution.
Stretch = 0
Set this parameter to use a resolution-doubling filter. You will
;need a fast machine to use these filters. You will need to increase
;the screen resolution to at least 640x480 for these modes.
;0 - off
;1 - diagonal edge detection
;2 - bilinear filtering
;3 - horizontal scanlines
DoubleRes = 0
Choose from "1" for VESA1, "Linear" or "Banked" for VESA2, and "3" for
;Note: VESA1 is very slow on certain video cards, especially the newer
;ones. "Linear" or "3" is usually the fastest for new cards.
;Default is "Linear".
Vesamode = 1
Set to 1 to enable vertical retrace synchronization.
VRetrace = 0
NOW, when I run MUGEN it does show a screen but it is all messed up. It's all broken up and disstorted and when I change the Double Res settings in only changes in how it is broken up. And it is actually working, when I push the buttons to start playing it does play. I can hear the sounds of the fighters fighting and see a little movement in the broken up screen. But my question is is this a graphics card problem or is this something else? Like maybe I need to download a better version of VESA (is that what its called?) or maybe my settings are still messed up? I did try different settings but nothing fixes it.
Any help would be appreciated.
Oh and by the way, just so you know I HATE WINDOWS! There's always a problem with it.
Posted 23 February 2004 - 02:14 PM
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