registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> Un-Official UltraHLE v1.1.0 Released - Emulator Releases [/emu] -

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Un-Official UltraHLE v1.1.0 Released

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"l@g", who is a member on EmuTalk, has released his first un-official release (v1.1.0) of Nintendo64 emulator UltraHLE. He has plans for this un-official release to, as he said in the release notes:

Fixed 'romnames with spaces' bug. (Folders supported too).

Eliminated very much redundant code (more speed).

Some GUI corrections.

Better support for WinXP Voodoo Drivers.

Fixed some sound routines (more speed).
Future plans:

More compatibility (of course).

Add all SupraHle modifications and more (always is possible...).

Zip support.

Language support.

Plug-in support (Advanced Options), not only plugins under the zilmar specs. I think to release better Audio and Graphics plugins (with D3D and/or OpenGL support) under the own 'UltraHle specs'.

Skins support :).

and more...
Get it HERE

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