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Snes9x 1.40 Released!

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Here's what's new:

-DSP-2 support, homegrown in the forum by ZSNES and Snes9x contributors.
-Full C4 support, courtesy Nach (asm) and anomie (C version and the initial research)
-OBC1 support, thanks to ZSNES for the original development and sanmaiwashi for the C port.
-Justifier support- neviksti and I handled this. Enjoy playing Lethal Enforcers.
-better memory mapping- More games play, including Dai Kaiju Monogatari 2, without the patch.
-DSP-1 improvements- The same people who helped bring you DSP-2 support have vastly improved the emulation accuracy here
Fewer hacks- More games play using the same emulation thanks to new changes.
-OpenGL and Glide hi-res fixes- If you saw odd rendering before, it is fixed now.
-Rendering improvements- A lot fewer glitches, but there's more to come after we run many tests.
-H-DMA fixes- Gun Force and Genocide 2 are happy
-CPU fixes- quite a few instructions were modified for better accuracy.
-New Graphics pack config (Win32)- no need to try to get the packs in just the right place
-Color coded ROM loading- When you load a ROM, Snes9x changes the message color to indicate whether the ROM is a known hack or possibly bad, interleaved or normal.
-A rewritten Win32 GUI- funkyass and I have rewritten most of the dialog boxes (the DLL is still required, but the next full release should see it gone)

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