registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> AdvanceMAME v0.63.0 released - Emulator Releases [/emu] -

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AdvanceMAME v0.63.0 released

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The unofficial mame emulator, AdvanceMAME has been updated..Here's the following changes:

-Added the ALSA sound driver for Linux. It's now the preferred choice over OSS.

-Fixed another bug in the./configure script if the SDL library is missing.

-The sound latency is now automatically increased if the game requires a big frame skip.

-The auto frameskip is now optimized to minimize the idle waiting time instead of getting a 100% speed.

-Added the `display_artwork_backdrop/overlay/bezel' option to control any artwork types.

-Added the `misc_difficulty' option to select the game difficulty from the command line.

-The `misc_quiet' option now also disable the NO GOOD DUMP messages.

-The SVGALIB `banshee' driver in Linux now doesn't tries to use 16 bit video modes. They are not working.

-The `misc_quiet' options, if activated, skips also the graphics information screens.

-If the doublescan modes are disabled, a mode with a double vertical size is automatically used instead.

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