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SNEeSe V0.75 Released

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#1
Mag

Mag

    NO YOU CANNOT

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The SNES emulator, SNEeSe has been updated..here's the following changes:

-65c816: Corrected address wrapping in direct and stack addressing modes, thanks to MKendora for pointing out these problems

-65c816: Altered register allocation

-SPC700: Altered register allocation

-SPC700: Fixed a bug in the timers which caused them to be reset to random values when turned on, thanks to Brad Martin for pointing this out

-Source: Removed some obsolete code and dependencies

-Source: Started cleaning up many of the C label references in the asm code

-Render: Added support for dual window clipping with XOR or XNOR logic modes of 8x8-tile backgrounds with no offset change or mosaic

-Render: Fixed a bug where window clipping was not updated correctly when changing layering order

-Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with no offset change or mosaic in modes 0-4

-Render: Added support for dual window clipping with all logic modes of 8x8-tile backgrounds with mosaic and no offset change

-Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with mosaic and no offset change in modes 0-4

For download or more info..Click Here

#2
emsley

emsley

    Emsley here. That's right.

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those fools.
No direspect to you dude at all, but wy bother when ZSNES does such a fine job these people could try the sega saturn instead [the coders]
i know i would like them to :idea:




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