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WinArcadia 36.52 (Windows XP/Vista/7/8/10/11): 18 July 2026
DroidArcadia 4.6 (Android): 16 June 2026
AmiArcadia 36.52 (AmigaOS 3): 18 July 2026
AmiArcadia 36.52 (AmigaOS 4): 18 July 2026
AmiArcadia 36.51 (MorphOS): 6 July 2026
Super Bug Advance 1.31 (Game Boy Advance): 11 August 2025

AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers
of these machines:

* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Signetics TWIN minicomputer (1976);
* Central Data 2650 microcomputer (1977);
* PHUNSY microcomputer (c. 1980);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* Hofacker MIKIT 2650 trainer (1978);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977); and
* VTech Type-right machine (1985).

Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(9 supported formats), REXX port, network play (IPv4 and IPv6), real-time
monitor, locale support, game selection sidebar, text-to-speech,
artefacting, support for ZIPped games, clipboard support, palette editor,
memory editor, tone retuning, high score management, force feedback,
sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and
HQx filters, animation recording (4 supported formats), sound recording (8
supported formats), horizon dejittering, tape decks (4 supported formats),
RetroAchievements support, printer emulation, floppy disk drive emulation,
screen editor, papertape emulation, bezel display, industrial/scientific
peripherals, magnifier.

The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.

Changes since V36.51:
 Summary:

  * Debugger: added LIST command.
  * Miscellaneous improvements and bug fixes.
 Details:
  wa: controls subwin: revised and corrected gadget layouts.
  aa: palette subwin: brightness slider is now more responsive.
  pipbug,binbug,cd2650,phunsy: debugger: added LIST command.
  fixed a off-by-one error when checking viewed memory range in .ini
   files.
  wa: binbug,phunsy: fixed: enhanced skies were not being drawn.
  various code-level improvements.
  removed some redundant strings from catalogs.
  wa: binbug: fixed: controls subwin was allowing key redefinition but
   those are not mapped to any keys.
  binbug: improved graphics emulation (improves chess).
  wa: fixed: memory editor: it was always showing $00xx region on first
   invocation.
  fixed: disassembly/tracing of indirect absolute instructions in
   signetics notation was incorrect.
  binbug: improved parallel keyboard emulation (improves poker).
  wa: now no longer reopens empty output subwindow.
  debugger: added more stringent range checking for eg. DIS command.
  fixed: loading a game from recent files list didn't move the game to the
   top of the list.
  qwerty-based machines: game info subwin no longer includes inapplicable
   gadgets.

http://amigan.1emu.net/releases/
http://amigan.yatho.com

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