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WinArcadia 32.3 (Windows XP/Vista/7/8/10/11): 19 April 2024
DroidArcadia 2.44 (Android): 19 January 2024
AmiArcadia 32.3 (AmigaOS 3): 19 April 2024
AmiArcadia 32.3 (AmigaOS 4): 19 April 2024
AmiArcadia 32.2 (MorphOS): 12 April 2024
Super Bug Advance 1.3 (Game Boy Advance): 11 September 2009

AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of
these machines:

* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
* Signetics Instructor 50 trainer (1978);
* Signetics TWIN minicomputer (1976);
* Central Data 2650 microcomputer (1977);
* PHUNSY microcomputer (c. 1980);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* Hofacker MIKIT 2650 trainer (1978);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977); and
* VTech Type-right machine (1985).

Features include: ReAction GUI, load/save states, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, real-time debugger, frame skipping, redefinable keys, save
screenshots (7 supported formats), REXX port, network play (IPv4 and
IPv6), real-time monitor, locale support, game selection sidebar,
text-to-speech, printer output, artefacting, support for ZIPped games,
clipboard support, palette editor, tone retuning, high score management,
force feedback, sprite editor, 3D, assembler, disassembler, CALM support,
Scale2x/3x/4x and HQx filters, animation recording (5 supported formats),
sound recording (8 supported formats), horizon dejittering, tape decks (4
supported formats), RetroAchievements support, floppy disk drive

The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.

Changes since V32.2:

  * Debugger: added IC, IL, IP commands (for I/O port watchpoints).
  * Miscellaneous improvements and bug fixes.
  fixed a compiler warning.
  twin: fixed: disk loading was broken.
  twin: now emulates 32K of slave RAM (up from 16K).
  changed default for watching of writes to all.
  debugger: fixed: WP with range and condition did not refresh memory
  debugger: removed L P command.
  debugger: added IC, IL, IP commands.
  debugger: fixed: > and >= breakpoint/watchpoint conditions were swapped
  debugger: all commands now understand extended instructions when in
   extended mode.
  floppy disk subwin: fixed: clicking on "update disk..." and then
   cancelling was setting the filename.
  fixed: quickload/quicksave didn't work after inserting a disk.
  incorporated Mikhail's latest Russian translation.
  aa: fixed icon positions for directory opus.
  aa: fixed: game info subwin was destabilizing the system.
  aa: now uses arexx.class.
  aa: split arexx.c from amiga.c.
  rexx: added OPENDISKDRIVE and CLOSEDISKDRIVE commands.
  arexx: removed WAITFRAME and WAITFRAMES commands.
  localized some more strings.
  incorporated Anthony's latest Greek translation.
  twin: guest controls subwin: replaced imagery.


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