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WinArcadia 30.0 (Windows XP/Vista/7/8/8.1/10/11): 30 July 2023
DroidArcadia 2.32 (Android): 8 July 2023
AmiArcadia 30.0 (AmigaOS 3): 30 July 2023
AmiArcadia 30.0 (AmigaOS 4): 30 July 2023
AmiArcadia 30.0 beta 3 (MorphOS): 24 July 2023
Super Bug Advance 1.3 (Game Boy Advance): 11 September 2009

AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of
these machines:

* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* MIKIT 2650 trainer (1978); and
* VTech Type-right machine (1985).

Features include: ReAction GUI, load/save states, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, real-time debugger, frame skipping, redefinable keys, save
screenshots (7 supported formats), REXX port, network play (IPv4 and
IPv6), real-time monitor, locale support, game selection sidebar,
text-to-speech, printer output, artefacting, support for ZIPped games,
clipboard support, palette editor, tone retuning, high score management,
force feedback, sprite editor, 3D, assembler, disassembler, CALM support,
Scale2x/3x/4x and HQx filters, animation recording (5 supported formats),
sound recording (8 supported formats), horizon dejittering, tape decks (4
supported formats), RetroAchievements support, floppy disk drive
emulation.

The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.

Changes since V29.51:
 Summary:

  * BINBUG: added preliminary FD1771 floppy disk drive emulation.
  * Added "Tools|Floppy disk drive..." subwindow.
  * Debugger: added EXTRACT command.
  * Pong: added robot mode.
  * PHUNSY: added support for "Settings|VDU|Blanking areas?".
  * Miscellaneous improvements and bug fixes.
  * Miscellaneous improvements and bug fixes.
 Details:
 binbug: fixed a bad byte in vhsdos dump.
 improved pseudocode for TMI/TPSL/TPSU instructions.
 binbug: added preliminary FD1771 floppy drive emulation.
 debugger: added EXTRACT command.
 added "tools|floppy disk drive..." subwindow.
 aa: split periph.c from aa-subwin.c.
 split disasm.c from 2650.c.
 wa: "file|register filetypes..." subwindow: added support for RAW files.
 assembler: now accepts SPA synonym.
 phunsy: added support for "settings|vdu|blanking areas?" option.
 now restricts region changes to machines where it actually makes sense.
 binbug: improved keyboard emulation.
 assembler: now handles source code with CR-only line endings.
 assembler: now supports eg. "DATA H'1,23,4,56,78,9,AB,c,de,F'" notation.
 assembler: fixed bad parsing of eg. A' ' .
 debugger: certain valid 16-bit literals and symbols could be flagged as
  errors.
 wa: fixed: input could go to guest and debugger in some circumstances.
 binbug: added knowledge about 10 new games.
 binbug: changed default bios to V3.6.
 pong: added game-specific help.
 pong: added robot mode, including user-adjustable speed.
 aa: pong: fixed: changing from one machine to the other with the DIP
  switch editor open could crash it.
 localized various strings.
 assembler: fixed: single-character A'X' tokens were not parsed
  correctly.

http://amigan.1emu.net/releases/
http://amigan.yatho.com/

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