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mame varients


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okie, there's something I've always wondered for a while now, and since it seemsas though there are quite a few people that proably know MAME back to front, I have a question or two...

 

 

ok, so we all know that there are a flockload of different variations of mame. Is there a page somewhere that explains what each one specializes? Is there one that Uses Blargg's NTSC filter at all? That uses proper TV aspect ratio? If not, is there one or a certain config where stretching doesn't do hardware blurring? Thanks ;p

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I don't think there is a build that uses Blargg's NTSC filter code.

 

IIRC, hardware blurring can be disabled by simply disabling Direct3D's bilinear filtering. (all builds have this)

 

Define "proper" TV aspect ratio.

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