mike260
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Posts posted by mike260
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No-one wants games?
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So, I don't think it's unreasonable to say that the entire package should use around 96k of ram under normal conditions. This can be tweaked and tuned, and I'll probably drop the amount of memory a while after the first revision has been out for a while. (when I get a chance to play around with some apps and figure out just how much is actually being used.)
Cool, that sounds pretty reasonable. Re. dynamic memory though, is there any chance you could support user-supplied malloc/free functions?
Can't wait for the lib, best of luck getting it wrapped up and collecting the rest of that well-deserved bounty.
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Hello!
Can you tell us anything about what the dswifi memory footprint will be like?
Thanks,
Mike
Apps we have wanted
in DS Hacks [/ds]
Posted
Depends on your definition I suppose, my fault for misunderstanding the post topic.
Dunno about leaving development to the 'masters' though...the DS is about the right size that a 2-3 man team could make decent games.