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soulrage

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Posts posted by soulrage

  1. I've used "Hacktarux's glide3x wrapper." It is included in the package when you download glide64sp6 video plugin. Just copy the glide3x.dll to your system32 folder in windows and the glide64.ini & glide64.dll to your plugins folder of your project64. I hope this helps :D

     

    ogre2.jpg

     

    ogre3.jpg

     

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    Btw, I've run it on my crappy computer.

     

    system.jpg

     

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  2. What's new:

     

    1. A complicated and comprehensive software vertex clipper

    2. DirectX pixel shader 1.1

    3. Better CPU frame buffer support

     

     

     

    The software triangle/vertex clipper is a very big deal, together with the existing Force Software T&L feature, it should get rid off almost all the geometry problems for most new video cards (video cards that were working slightly better with Force Software T&L feature on).

     

    Pixel shader feature is another very big deal. Version 1.1 is just enough to support N64 combiners, and is widely supported by any DirectX 8/9 video cards. If your video card is DX8 or DX9 compatible, you will be very happy since almost all combiner problems should be gone.

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