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largo77

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Posts posted by largo77

  1. theres got to be a way to get the whole screen to fit and see everything and still have correct resolution.

     

    I also wish there would, but I guess there isn't. Too keep the correct ratio without messing up the real look of the NES pixels you have to multiply (or in this case double) the NES native resolution of 256 by 224 pixels. The settings we use here are 512x448 pixels on 480p, so 32 pixels will always be outside the upper or lower screen. For most games I feel it more annoying when at the top of the screen is something missing (like the score in Castlevania 1), however there might be games where it is different. The good thing is that you can change the settings game by game and simply move the screen with the left analog stick without changing the resolution.

  2. hey cospefogo its not the game info screens what i mean is the gameplay screens, castlevania is cut off at the top, the pixels are great, just some of the info is cut off on games like castlevania when you are playing it. :)

     

    I noticed that too with the 512x448 values in a few games, the gameplay screen seems a little too high. I just tried some little different values member althena posted on Xbox-Scene, they fixed it for me:

     

    I changed the values for the real NES experience a little, maybe others can have a try and see if they are better for them too. The resolution is untouched but the picture is moved down a little as it was obviously a little too high on my tv, as I said play Castlevania 1 for example and look at the score.

     

    zLeft=2.079998

    zRight=-1.699999

    zTop=0.240001

    zBottom=-0.909999

    SoftwareFilter=13

    HardwareFilter=0

    vsyncEnabled=1

    pixelRatio=0

    FlickerFilter=0

    Soften=1

    disableMenuSounds=0

    Region=0

    UnlimitedSprites=0

    EmulationMusicVolume=0

    ResetType=1

    RewindSound=1

    ColorMode=0

    PaletteSelected=-1

    NTSCResolution=0

    NTSCSharpness=0

    NTSCColorBleed=0

    NTSCArtifacts=0

    NTSCFringing=0

     

     

    the resolution gets messed up with those values look at the pixels on the bricks near the warp pipes on world 1-2

     

    You mean the warp zone in Super Mario Bros. 1? I didn't see any differences or any problems when using the values except that the position is a little lower, can you describe the problems a little more?

    The values for the resolution (zLeft, zRight) are the same, just the ones for the position are changed, so the resolution shouldn't get messed up.

  3. hey cospefogo its not the game info screens what i mean is the gameplay screens, castlevania is cut off at the top, the pixels are great, just some of the info is cut off on games like castlevania when you are playing it. :)

     

    I noticed that too with the 512x448 values in a few games, the gameplay screen seems a little too high. I just tried some little different values member althena posted on Xbox-Scene, they fixed it for me:

     

    I changed the values for the real NES experience a little, maybe others can have a try and see if they are better for them too. The resolution is untouched but the picture is moved down a little as it was obviously a little too high on my tv, as I said play Castlevania 1 for example and look at the score.

     

    zLeft=2.079998

    zRight=-1.699999

    zTop=0.240001

    zBottom=-0.909999

    SoftwareFilter=13

    HardwareFilter=0

    vsyncEnabled=1

    pixelRatio=0

    FlickerFilter=0

    Soften=1

    disableMenuSounds=0

    Region=0

    UnlimitedSprites=0

    EmulationMusicVolume=0

    ResetType=1

    RewindSound=1

    ColorMode=0

    PaletteSelected=-1

    NTSCResolution=0

    NTSCSharpness=0

    NTSCColorBleed=0

    NTSCArtifacts=0

    NTSCFringing=0

  4. 1) Open D:\skins\Default - 480\Default - 480.ini

    2) Edit the screen values with the ones posted.

    3) Start the emulator

    4) Main Menu->Options->Select GUI Skin->Default - 480

     

    Now all future games will use the correct screen settings

     

    5) Main Menu->Utilities->Reset Game Config Files

     

    Now any games that you have started in the past will have their config files updated to use the new setings.

     

    Nice, that did it, thanks a lot :)

  5. For the real thing (512x448, pure NES, but as you may know,

    with some black borders on left and right. [They really don't bother me!])

     

    zLeft=2.079998

    zRight=-1.699999

    zTop=1.200000

    zBottom=0.050000

    SoftwareFilter=13

    HardwareFilter=0

    vsyncEnabled=1

    pixelRatio=0

    FlickerFilter=0

    Soften=1

     

    Please correct me if I am wrong.

    I did it in a hurry!

     

    These values look awesome, also wish they could be built into NestopiaX as an option, I am sure many people who don't check forums regularly will ever learn about this potential and also personally I would like having them just int here instead of having to edit INI files ;)

     

    By the way, how can I make them the default setting for all roms, so far I edited the INI of a few games?

  6. Any ideas on Games that would be cool to play let me know

     

    Thank you very much for accepting such requests :ph34r:

     

    Did you ever hear of Osman (a.k.a. Cannon Dancer)? This is a really cool 2D action game that plays and looks a lot like Strider. As far as I know some people from the original Strider staff were also involved here. Are there any chances to see this playable on the Xbox one day? If there is any game I can recommend (and personally would love to play on my Xbox) it would be this one :)

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