registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> need help with nes hack - NES & SNES Emulators [/pc/nes+snes] -

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need help with nes hack

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hey, im making an nes hack and i want to change the music to something else. like putting regular music on a game. i know the music has to be 8 bit, but how do you get it on the emulator and which nes emulator should i use for this?




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You can modify an existing emulator to play songs from a folder, but they wouldn't be synchronized to the anything in the game. You'd probably have to give up sound effects too. However, it'd be relatively straightforward if you use an open source emulator.

Actually putting the music in an NES ROM requires learning about how to program the NES's sound chip in 6502 assembly and the audio format of the data sent to it. Look up some documents on NSF ripping and NES tech specs, and maybe you can figure out some specifics. I don't think anyone's ever succeeded in it though.

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